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| ==Costume==
| | Coming soon |
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| * Costume (• to •••••+)
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| :Dur: 2, Siz: character’s Size-1, SL: Dur+Siz
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| Effect: special, see components.
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| '''Component''' '''Effect'''
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| Armored • to •• +1/+1 Armor and +1 Dur per dot
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| Bulletproof • +1/+0 Armor, +1 Dur, Bulletproof quality
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| Camouflaged • to ••• +1 to +3 bonus to Stealth rolls in designated terrain (aerial, desert, snow, urban, virtual or woodland)
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| Caped • +1 bonus to Athletics rolls when balancing, falling, flying
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| Feral • +2 bonus to Expression or Animal Ken rolls against non-Supers
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| Insulated • to ••• Protects against environmental penalties or damage from extreme cold, heat, electricity, radiation, sound, or toxic substances (choose one); +1 Dur
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| Inspiring • +2 bonus to Expression or Persuasion rolls against non-Supers
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| Intimidating • +2 bonus to Expression or Intimidation rolls against non-Supers
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| Masked -, or • (-) Domino Mask: -1 penalty to recognize character only; Full Mask: as •, but -1 pen to social rolls for no facial expression, (•) -2 penalty to recognize character; no automated facial recognition.
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| Mysterious • +2 bonus to Expression or Subterfuge rolls against non-Supers
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| Padded • +0/+1 Armor, doubles against B damage
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| Sexy • +2 bonus to Expression or Socialize rolls against appropriate gender
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| Shifting •• Costume able to change appearance at will once per scene, or more often with expenditure of one Verve per scene
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| Smart •• Contains sensors for specific substances, radiation, or electrical transmissions and can relay their existence and concentration in immediate vincinitiy to wearer
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| Symbiotic •• Reduces Verve regain by one; may have own three-dot rank 1 power, or four dot Merit
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| Tranquets • Medicine roll +2 automatically stabilizes character when bleeding to death (Health track full with L dmg)
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| Unstable Mole. •• Changes shape or size with character; highly resistant to elemental- or energy emissions from character
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| Utility Pockets • Costume provides five extra pockets for gadgets and gear of Size 1 or less.
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| Weatherproof • Costume lets character ignore up to -2 environmental penalties or 1 damage from weather or extreme temperatures.
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| Ridiculous -• -1 penalty to social rolls; cancels Feral, Inspiring, Intimidating, Mysterious, or Sexy quality.
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| Unhandy -• Additional -1 movement penalty
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