Explorator Michtech Gamma-Two: Difference between revisions
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! Corruption | ! Corruption | ||
|- | |- | ||
| | | (3)4 | ||
| | | (3)7 | ||
| | | (4)0 | ||
| | | (3)7 | ||
| | | (4)0 | ||
| | | (5)0 | ||
| | | (4)2 | ||
| | | (4)3 | ||
| | | (3)7 | ||
| | | 11/11 | ||
| | | 1/1 | ||
| | | (0)6/100 | ||
| | | 0 | ||
|} | |} | ||
===Advances=== | |||
===Skills=== | ===Skills=== | ||
*Common Lore (Machine Cult) (Int) | |||
*Common Lore (Tech) (Int) | |||
*Forbidden Lore (Archeotech) (Int) | |||
*Forbidden Lore (Adeptus Mechanicus) (Int) | |||
*Forbidden Lore (Xenos) (Int) | |||
*Literacy (Int) | |||
*Speak Language (Explorator) (Int) | |||
*Speak Language (Binary) (Int) | |||
*Speak Language (Low Gothic) (Int) | |||
*Speak Language (Tech-Lingua) (Int) | |||
*Survival (Int) | |||
*Tech-Use (Int) | |||
*Trade (Technomat) (Int) | |||
===Talents=== | ===Talents=== | ||
*Autosanguine | |||
*Basic Weapon Training (Universal) | |||
*Dark Soul | |||
*Logis Implant | |||
*Melee Weapon Training (Universal) | |||
*Peer (Void-Born) | |||
*Unshakeable Faith | |||
*Technical Knock | |||
===Traits=== | ===Traits=== | ||
*Mechanicus Implants | |||
==Gear== | ==Gear== | ||
===Weapons and Upgrades=== | ===Weapons and Upgrades=== | ||
*Good-Craftsmanship Hellgun (Basic; 35m; S/3/-; 1d10+4 E; Pen: 7; Clip: 30; Rld: 2 Full; 3 kg) | |||
*Best-Craftsmanship Shock-Staff (Melee; 1d5+4 I; Pen: 0; Shocking, +10 to hit; 2 kg) | |||
===Armor and Clothing=== | ===Armor and Clothing=== | ||
*Enforcer Light Carapace (5 AP all locations, 15 kg) | |||
*Void Suit (allows user to survive in vacuum, 8 kg) | |||
===Cybernetics=== | ===Cybernetics=== | ||
*Utility Mechadendrite | |||
**+10 to all Tech-Use Tests. When activated, Smoke Censer imposes -5 to WS Tests made by living creatures within 2m for 1 Round, may be used once per combat scenario, Perception Tests to detect user using Smell while Censer is active gain +10. Contains Knife with Defensive quality and Mono upgrade. | |||
===Tools and Consumables=== | ===Tools and Consumables=== | ||
*Injector | |||
*Sacred Unguents | |||
*Micro-bead | |||
*Combi-tool | |||
*Data-slate | |||
*Grav Chute | |||
*Servo-Skull Familiar |
Revision as of 07:38, 14 August 2014
Character
History
Lifepath
Stats
WS | BS | S | T | Ag | Int | Per | WP | Fel | Wounds | Fate Points | Insanity Points | Corruption |
---|---|---|---|---|---|---|---|---|---|---|---|---|
(3)4 | (3)7 | (4)0 | (3)7 | (4)0 | (5)0 | (4)2 | (4)3 | (3)7 | 11/11 | 1/1 | (0)6/100 | 0 |
Advances
Skills
- Common Lore (Machine Cult) (Int)
- Common Lore (Tech) (Int)
- Forbidden Lore (Archeotech) (Int)
- Forbidden Lore (Adeptus Mechanicus) (Int)
- Forbidden Lore (Xenos) (Int)
- Literacy (Int)
- Speak Language (Explorator) (Int)
- Speak Language (Binary) (Int)
- Speak Language (Low Gothic) (Int)
- Speak Language (Tech-Lingua) (Int)
- Survival (Int)
- Tech-Use (Int)
- Trade (Technomat) (Int)
Talents
- Autosanguine
- Basic Weapon Training (Universal)
- Dark Soul
- Logis Implant
- Melee Weapon Training (Universal)
- Peer (Void-Born)
- Unshakeable Faith
- Technical Knock
Traits
- Mechanicus Implants
Gear
Weapons and Upgrades
- Good-Craftsmanship Hellgun (Basic; 35m; S/3/-; 1d10+4 E; Pen: 7; Clip: 30; Rld: 2 Full; 3 kg)
- Best-Craftsmanship Shock-Staff (Melee; 1d5+4 I; Pen: 0; Shocking, +10 to hit; 2 kg)
Armor and Clothing
- Enforcer Light Carapace (5 AP all locations, 15 kg)
- Void Suit (allows user to survive in vacuum, 8 kg)
Cybernetics
- Utility Mechadendrite
- +10 to all Tech-Use Tests. When activated, Smoke Censer imposes -5 to WS Tests made by living creatures within 2m for 1 Round, may be used once per combat scenario, Perception Tests to detect user using Smell while Censer is active gain +10. Contains Knife with Defensive quality and Mono upgrade.
Tools and Consumables
- Injector
- Sacred Unguents
- Micro-bead
- Combi-tool
- Data-slate
- Grav Chute
- Servo-Skull Familiar