Three Kingdoms\Systems: Difference between revisions
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==Class Progression Tables== | ==Class Progression Tables== | ||
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===Strategist=== | ===Strategist=== |
Revision as of 12:56, 14 August 2014
Saving Throws
There are five save categories. Each has its own rating as shown on the class progression charts and each is modified by a different ability score as shown here.
Wood (CON): Physical Resilience. Use Wood to resist any effect that would incapacitate such as stun, paralyze, poison, knock out or instant death.
Fire (DEX): Physical Prowess. Use Fire to resist any effect that requires speed such as explosions, traps or unstable ground.
Earth (WIS): Balance. Use Earth to resist the direct application of chi abilities, intimidation or fear.
Metal (INT): Mental Acuity. Use Metal to resist any effect that deceives you such as illusions, military ruses or lies.
Water (CHA): Social Presence. Use Water to resist any effect that would coerce you such as seduction, charm or flattery.
Proficiencies
All characters use the same progression, gaining a General Proficiency every even-numbered level, and one from the Class Proficiency list every odd-numbered level.
General Proficiencies: Adventuring, Ambushing, Animal Husbandry, Animal Training, Art, Bargaining, Caving, Chi Power, Craft, Diplomacy, Disguise, Endurance, Engineering, Gambling, Healing, Intimidation, Knowledge, Labor, Language, Leadership, Lip Reading, Manual of Arms, Mapping, Military Strategy, Mimicry, Naturalism, Navigation, Performance, Profession, Riding, Seafaring, Seduction, Siege Engineering, Signaling, Survival, Theology, Tracking, Trapping, Weapon Mastery
Minor Skills
A lot of the characters in Romance of the Three Kingdoms has some minor ability or skill that helps define them but is not worth a full proficiency slot. For instance Zhang Fei has beautiful calligraphy. He is not an artist though, he can't really make a living as a scribe or doing banners but others note how skilled his writing is. Guan Yu is a poet and Liu Bei was once a shoemaker.
Feel free to have a quirk or minor skill like that. Perhaps you can quote Confucius or Mencius for any situation, or you can play an instrument. Basically its like having half a proficiency in something.
This would not cover Cao Cao's poetry, he is an actual master of both composition and recitation and would have several ranks of Performance.
New Proficiencies
Chi Power: Gain an additional chi power set known and 1 ability from that power set. This proficiency may be taken up to 3 times.
Weapon Mastery: Increase the rank of one weapon by one. This proficiency may be taken up to 3 times.
Salaries and Wages
Retainer Monthly Pay by Level
Level | Wage | Level | Wage |
0 | 600 cash | 8 | 30 silver |
1 | 1250 cash | 9 | 50 silver |
2 | 2500 cash | 10 | 75 silver |
3 | 5 silver | 11 | 100 silver |
4 | 10 silver | 12 | 150 silver |
5 | 15 silver | 13 | 200 silver |
6 | 20 silver | 14 | 300 silver |
7 | 25 silver | --- | --- |
Investments
You can park some of your cash in investments. This mainly takes the form of land or a share of market taxes. In keeping with ACKS rules you get about 3% per month return on that. So if you put all 20k into investments you generate 600 each month.
Windfalls
During play you can also expect to earn spoils of war for your exploits. So long as you stay on the march you will earn money based on units defeated and problems solved. On average you earn the monthly wage value of a person for defeating them. And of course if you are the one to defeat the rebels in an area then you are much more likely to gain land rights or appointments/rewards because of that.
You must give away at least half of your windfalls to your retainers and followers. Half of all spoils you receive are yours to keep. The other half must be divided pro rata among your followers and retainers based on their monthly wages with retainers getting 2 shares each.
Class Progression Tables
Courtier
Courtier | Wood | Fire | Earth | Metal | Water | Attack | AC |
1-2 | 16 | 13 | 15 | 14 | 13 | 10 | 0 |
3-4 | 15 | 12 | 14 | 13 | 12 | 9 | 1 |
5-6 | 14 | 11 | 13 | 12 | 11 | 8 | 1 |
7-8 | 13 | 10 | 12 | 11 | 10 | 7 | 2 |
9-10 | 12 | 9 | 11 | 10 | 9 | 6 | 2 |
11-12 | 11 | 8 | 10 | 9 | 8 | 5 | 3 |
13-14 | 10 | 7 | 9 | 8 | 7 | 4 | 3 |
Strategist
Strategist | Wood | Fire | Earth | Metal | Water | Attack | AC |
1-3 | 15 | 11 | 12 | 13 | 13 | 10 | 0 |
4-6 | 14 | 10 | 11 | 12 | 12 | 9 | 1 |
7-9 | 13 | 9 | 10 | 11 | 11 | 8 | 1 |
10-12 | 12 | 8 | 9 | 10 | 10 | 7 | 2 |
13-14 | 11 | 7 | 8 | 9 | 9 | 6 | 2 |
Doctor
Doctor | Wood | Fire | Earth | Metal | Water | Attack | AC |
1-2 | 13 | 15 | 10 | 16 | 13 | 10 | 0 |
3-4 | 12 | 14 | 9 | 15 | 12 | 9 | 1 |
5-6 | 11 | 13 | 8 | 14 | 11 | 8 | 1 |
7-8 | 10 | 12 | 7 | 13 | 10 | 7 | 2 |
9-10 | 9 | 11 | 6 | 12 | 9 | 6 | 2 |
11-12 | 8 | 10 | 5 | 11 | 8 | 5 | 3 |
13-14 | 7 | 9 | 4 | 10 | 7 | 4 | 3 |
General
General | Wood | Fire | Earth | Metal | Water | Attack | AC |
Normal | 15 | 16 | 18 | 17 | 17 | 10 | 0 |
1 | 14 | 15 | 17 | 16 | 16 | 10 | 0 |
2-3 | 13 | 14 | 16 | 15 | 15 | 9 | 0 |
4 | 12 | 13 | 15 | 14 | 14 | 8 | 1 |
5-6 | 11 | 12 | 14 | 13 | 13 | 7 | 1 |
7 | 10 | 11 | 13 | 12 | 12 | 6 | 2 |
8-9 | 9 | 10 | 12 | 11 | 11 | 5 | 2 |
10 | 8 | 9 | 11 | 10 | 10 | 4 | 3 |
11-12 | 7 | 8 | 10 | 9 | 9 | 3 | 3 |
13 | 6 | 7 | 9 | 8 | 8 | 2 | 4 |
14 | 5 | 6 | 8 | 7 | 7 | 1 | 4 |