Missionary Father Quinn: Difference between revisions
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Created page with " Back ==Character== ===History=== ===Lifepath=== ==Stats== {| class="wikitable" |- ! WS ! BS ! S ! T ! Ag ! Int ! Per ! WP ! Fel ! Wounds ! Fate Points..." |
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! Corruption | ! Corruption | ||
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| | | 41 | ||
| | | 33 | ||
| | | 40 | ||
| | | 31 | ||
| | | 34 | ||
| | | 40 | ||
| | | 34 | ||
| | | 53 | ||
| | | 40 | ||
| | | 12 | ||
| | | 2 | ||
| | | 0 | ||
| | | 0 | ||
|} | |} | ||
===Skills=== | ===Skills=== | ||
*Common Lore (Imperial Creed) | |||
*Common Lore (Imperium) | |||
*Forbidden Lore (Heresy) | |||
*Literacy | |||
*Medicae | |||
*Scholastic Lore (Imperial Creed) | |||
*Speak Language (High Gothic) | |||
*Speak Language (Low Gothic) | |||
*Tech-Use (Basic) | |||
===Talents=== | ===Talents=== | ||
*Air of Authority | |||
*Armor of Contempt | |||
*Light Sleeper | |||
*Nerves of Steel | |||
*Pure Faith | |||
*Unshakeable Faith | |||
*Basic Weapon Training (Universal) | |||
*Melee Weapon Training (Universal) | |||
*Flame Weapon Training (Universal) | |||
===Traits=== | ===Traits=== | ||
* '''Accustomed to Crowds:''' Crowds not considered difficult when Running or Charging | |||
* '''Hivebound:''' –10 penalty to all Survival (Int) Tests, and whilst out of a “proper hab” (e.g., places without manufactured goods, solid ceilings, and electrical power) the hiver suffers a –5 penalty to all Intelligence Tests. | |||
* '''Wary:''' +1 Initiative Rolls | |||
==Gear== | ==Gear== |
Revision as of 01:43, 15 August 2014
Character
History
Lifepath
Stats
WS | BS | S | T | Ag | Int | Per | WP | Fel | Wounds | Fate Points | Insanity Points | Corruption |
---|---|---|---|---|---|---|---|---|---|---|---|---|
41 | 33 | 40 | 31 | 34 | 40 | 34 | 53 | 40 | 12 | 2 | 0 | 0 |
Skills
- Common Lore (Imperial Creed)
- Common Lore (Imperium)
- Forbidden Lore (Heresy)
- Literacy
- Medicae
- Scholastic Lore (Imperial Creed)
- Speak Language (High Gothic)
- Speak Language (Low Gothic)
- Tech-Use (Basic)
Talents
- Air of Authority
- Armor of Contempt
- Light Sleeper
- Nerves of Steel
- Pure Faith
- Unshakeable Faith
- Basic Weapon Training (Universal)
- Melee Weapon Training (Universal)
- Flame Weapon Training (Universal)
Traits
- Accustomed to Crowds: Crowds not considered difficult when Running or Charging
- Hivebound: –10 penalty to all Survival (Int) Tests, and whilst out of a “proper hab” (e.g., places without manufactured goods, solid ceilings, and electrical power) the hiver suffers a –5 penalty to all Intelligence Tests.
- Wary: +1 Initiative Rolls