Mereen Leelal Dagobah: Difference between revisions
No edit summary |
No edit summary |
||
Line 1: | Line 1: | ||
== Princess Mereen Leelal Dagobah == | |||
'''Refresh:''' 2 | |||
---- | |||
===Aspects:=== | |||
'''High Concept:''' Princess Royal of The Planet Quagmeera | |||
'''Trouble:''' Hunted by Empress Mechanica's Game Wardens | |||
'''Aspect 3:''' Commander Kat Cartwright of the United Star Patrol | |||
'''Aspect 4:''' Gorn (Quagmeeran Woola) | |||
''' | '''Aspect 5:''' The Savage Beauty | ||
---- | |||
===Skills:=== | |||
'''Great (+4)''' Lore | |||
'''Good (+3)''' Athletics, Fight | |||
''' | '''Fair (+2)''' Notice, Shoot, Stealth | ||
'''Average (+1)''' Deceive, Physique, Provoke, Rapport | |||
---- | |||
''' | ===Stress:=== | ||
'''Physical O O O O''' | |||
'''Mental O O O''' | |||
---- | |||
===Consequences:=== | |||
Mild: _________________________ | |||
Moderate: _____________________ | |||
Severe: _______________________ | |||
---- | |||
===Stunts:=== | |||
''Fight:'' Spear Maiden of the Mire | |||
''Lore:'' Beast Whisperer, Child of Quagmeera, Weir Witch | |||
---- | |||
===Weapons:=== | |||
Bolas: | |||
Cast Net: | |||
Crysknife: | |||
Laser Trident: | |||
---- | |||
===Stunt Explanations:=== | |||
'''Beast Whisperer:''' Your animalistic Quagmeeri nature gives you a greater insight and understanding of the bestial psyche than that of other more civilized galactic races. +2 to create advantage or overcome with Lore when you try to calm or communicate with animals. | |||
'''Child of Quagmeera:''' The savage primitives of Quagmeera are renown throughout the Imperium for their ability to move quickly and quietly through the impenetrable swamplands of their home world as they stalk and track dangerous prey. You may roll Lore instead of Stealth whenever you are in the wilderness, and may also roll Lore instead of Investigate for tracking in those areas. | |||
'''Spear Maiden of the Mire:''' You are trained in the brutal ways of the fearsome Marsh Warriors of Quagmeera. +2 to Fight rolls when using the traditional arms of a Quagmeeri fighter. | |||
'''Weir Witch:''' As a daughter of House Dagobah you can not only communicate with animals but also have the power to control them out right as well. Once per scene you may spend a fate point to place the aspect Controlled on an animal or small group of animals (flock, pack, pride, school, swarm or small herd etc). This is automatic--no roll needed. The aspect is free-taggable by you the first time and lasts for the entire scene or until you dispel it. You must be able to physically see the animal or animals to be controlled. This ability does not work if blindfolded or otherwise visually impaired. |
Revision as of 23:32, 21 June 2015
Princess Mereen Leelal Dagobah
Refresh: 2
Aspects:
High Concept: Princess Royal of The Planet Quagmeera
Trouble: Hunted by Empress Mechanica's Game Wardens
Aspect 3: Commander Kat Cartwright of the United Star Patrol
Aspect 4: Gorn (Quagmeeran Woola)
Aspect 5: The Savage Beauty
Skills:
Great (+4) Lore
Good (+3) Athletics, Fight
Fair (+2) Notice, Shoot, Stealth
Average (+1) Deceive, Physique, Provoke, Rapport
Stress:
Physical O O O O
Mental O O O
Consequences:
Mild: _________________________
Moderate: _____________________
Severe: _______________________
Stunts:
Fight: Spear Maiden of the Mire
Lore: Beast Whisperer, Child of Quagmeera, Weir Witch
Weapons:
Bolas:
Cast Net:
Crysknife:
Laser Trident:
Stunt Explanations:
Beast Whisperer: Your animalistic Quagmeeri nature gives you a greater insight and understanding of the bestial psyche than that of other more civilized galactic races. +2 to create advantage or overcome with Lore when you try to calm or communicate with animals.
Child of Quagmeera: The savage primitives of Quagmeera are renown throughout the Imperium for their ability to move quickly and quietly through the impenetrable swamplands of their home world as they stalk and track dangerous prey. You may roll Lore instead of Stealth whenever you are in the wilderness, and may also roll Lore instead of Investigate for tracking in those areas.
Spear Maiden of the Mire: You are trained in the brutal ways of the fearsome Marsh Warriors of Quagmeera. +2 to Fight rolls when using the traditional arms of a Quagmeeri fighter.
Weir Witch: As a daughter of House Dagobah you can not only communicate with animals but also have the power to control them out right as well. Once per scene you may spend a fate point to place the aspect Controlled on an animal or small group of animals (flock, pack, pride, school, swarm or small herd etc). This is automatic--no roll needed. The aspect is free-taggable by you the first time and lasts for the entire scene or until you dispel it. You must be able to physically see the animal or animals to be controlled. This ability does not work if blindfolded or otherwise visually impaired.