GURPS Shadowrunner Blues:Cairo Sterling: Difference between revisions

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  Game: [[GURPS_Shadowrunner_Blues | Shadowrunner Blues]]
  Game: [[GURPS_Shadowrunner_Blues | Shadowrunner Blues]]


  '''Name''' (300 points)
  '''Cairo Sterling''' (300 points)


  '''Description:'''
  '''Description:'''
Line 7: Line 7:


  '''Attributes:'''
  '''Attributes:'''
  ST [ ]; DX [ ]; IQ [ ]; HT [ ]
  ST 10 [0]; DX 13 [60]; IQ 15 [100]; HT 11 [10]
  Damage / ; BL   ; HP [ ]; Will [ ]; Per [ ]; FP [ ]
  Damage 1d-2/1d; BL 20; HP 10 [0]; Will 15 [0]; Per 15 [0]; FP 11 [0]
  Basic Speed [ ]; Basic Move [ ]; Block  [ ]; Dodge [ ]; Parry  [ ]
  Basic Speed 6 [0]; Basic Move 6 [0]; Block  [ ]; Dodge [ ]; Parry  [ ]


  '''Social Background:'''
  '''Social Background:'''
  TL: ? [ ]
  TL: ? [0]
  Cultural Familiarity: [ ]
  Cultural Familiarity: [ ]
  Languages: [ ]
  Languages: One (Native)[0], Two (Accented)[4]


  '''Advantages:'''
  '''Advantages:'''
  Attractive [4]
  Honest Face [1]
  Luck [15]
  Smooth Operator 2 [30]
  Voice [10]
  Cultural Adaptability [10]
  Fashion Sense [5]
  Magery 2 [25]
  Ritual Adept [40]
 


  '''Perks:'''
  '''Perks:'''
  None


  '''Disadvantages:'''
  '''Disadvantages:'''
 
  Trickster (12 or less) [-15]
  Chummy [-5]
  Compulsive Gambling (12 or less) [-5]
  Weirdness Magnet [-15]
  Lecherousness (15 or less) [-7]
  Magic Susceptibility 1 [-3]


  '''Quirks:'''  
  '''Quirks:'''  
  None


  '''Skills:'''
  '''Skills:'''
Acting - 16 [1]
Brawling - 14 [2]
Carousing - 13 [1]
Computer Operation - 15 [1]
Detect Lies - 15 [1]
Diplomacy - 15 [1]
Driving (Automobiles) - 12 [1]
Fast-Talk - 16 [1]
Gambling - 14  [1]
Guns (Pistol) - 14 [2]
Holdout - 14 [1]
Interrogation - 14 [1]
Intimidation - 16 [1]
Leadership - 16 [1]
Merchant - 14 [1]
Public Speaking - 16 [1]
Savoir-Faire (High Society) - 17 [1]
Savoir-Faire (Mafia) - 13 [1]
Sex Appeal - 11 [1]
Sleight of Hand - 12 [1]
Stealth - 12 [1]
Streetwise - 14 [1]
Thaumatology - 15 [4]

Revision as of 21:50, 5 September 2014

Game:  Shadowrunner Blues
Cairo Sterling (300 points)
Description:

Attributes:
ST 10 [0]; DX 13 [60]; IQ 15 [100]; HT 11 [10]
Damage 1d-2/1d; BL 20; HP 10 [0]; Will 15 [0]; Per 15 [0]; FP 11 [0]
Basic Speed 6 [0]; Basic Move 6 [0]; Block  [ ]; Dodge [ ]; Parry  [ ]
Social Background:
TL: ? [0]
Cultural Familiarity: [ ]
Languages: One (Native)[0], Two (Accented)[4]
Advantages:
 Attractive [4]
 Honest Face [1]
 Luck [15]
 Smooth Operator 2 [30]
 Voice [10]
 Cultural Adaptability [10]
 Fashion Sense [5]
 Magery 2 [25]
 Ritual Adept [40]


Perks:
 None
Disadvantages:
 Trickster (12 or less) [-15]
 Chummy [-5]
 Compulsive Gambling (12 or less) [-5]
 Weirdness Magnet [-15]
 Lecherousness (15 or less) [-7]
 Magic Susceptibility 1 [-3]
Quirks: 
 None
Skills:
Acting - 16 [1]
Brawling - 14 [2]
Carousing - 13 [1]
Computer Operation - 15 [1]
Detect Lies - 15 [1]
Diplomacy - 15 [1]
Driving (Automobiles) - 12 [1]
Fast-Talk - 16 [1]
Gambling - 14  [1]
Guns (Pistol) - 14 [2]
Holdout - 14 [1]
Interrogation - 14 [1]
Intimidation - 16 [1]
Leadership - 16 [1]
Merchant - 14 [1]
Public Speaking - 16 [1]
Savoir-Faire (High Society) - 17 [1]
Savoir-Faire (Mafia) - 13 [1]
Sex Appeal - 11 [1]
Sleight of Hand - 12 [1]
Stealth - 12 [1]
Streetwise - 14 [1]
Thaumatology - 15 [4]