SamsRQ6 Chargen: Difference between revisions
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*What is the basic idea for your character? | *CHARACTER CONCEPT - What is the basic idea for your character? | ||
**Are you human? If not, what and why? | **Are you human? If not, what and why? | ||
**Are you Barbarian, Civilized (these two are preferred) or Nomad or Primitive? | **Are you Barbarian, Civilized (these two are preferred) or Nomad or Primitive? | ||
*Make a new character sheet on the wiki, using either your character's name or your rpgnet handle or similar | *CHARACTER SHEET - Make a new character sheet on the wiki, using either your character's name or your rpgnet handle or similar | ||
**...or ask someone else to do it for you | **...or ask someone else to do it for you | ||
*ATTRIBUTES | |||
*ATTRIBUTES - Allocate 90 points to your attributes, min. 10, max. 18. (Please don't sweat too much over it - if you feel you just need to up your STR a tad to get that damage bonus, note it at the foot of your character sheet and we can see if it happens in play.) | |||
**Also note that I will probably reduce the importance of CHA for learning but make CHA-based skills very important in the game. | **Also note that I will probably reduce the importance of CHA for learning but make CHA-based skills very important in the game. | ||
**If you really really want a characteristic down to 8, explain why this improves your character. | **If you really really want a characteristic down to 8, explain why this improves your character. | ||
**If you are non-human, please propose a point-buy setup that is similar to the above yet reflects your race. | **If you are non-human, please propose a point-buy setup that is similar to the above yet reflects your race. | ||
*BASE SKILLS | *BASE SKILLS | ||
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**Add 100 points to skills relevant to your culture (min. 5%, max. 15%) | **Add 100 points to skills relevant to your culture (min. 5%, max. 15%) | ||
***Leave the additions on the sheet for now; E.g. Sing (cha+pow) 50% +10 | ***Leave the additions on the sheet for now; E.g. Sing (cha+pow) 50% +10 | ||
***You may take a max of 1 combat style within this, but this will depend entirely on your social class | ***You may take a max of 1 combat style within this, but this will depend entirely on your social class, and I will suggest what it does or does not include | ||
***You may add points to no more than 3 professional skills | ***You may add points to no more than 3 professional skills | ||
***Folk Magic is a standard skill | |||
***Note that you automatically get +20 for customs and language (+40 in the book, houseruled) | ***Note that you automatically get +20 for customs and language (+40 in the book, houseruled) | ||
***Don't forget to allocate points to Passions (you can define these later if you wish, no problem | ***Don't forget to allocate points to Passions (you can define these later if you wish, no problem | ||
* | *PROFESSION | ||
* | **What is your (background) profession? | ||
*You get the Gloranthan + | **Add 100 points, as before (min 5, max 15) | ||
***Again, you may select a Combat style | |||
***You may add points to no more than 3 professional skills | |||
*You get the Gloranthan +30% for Folk Magic |
Revision as of 13:39, 1 October 2014
I aim chargen to be swift, so that I am less reluctant to off your characters than I normally am.
- CHARACTER CONCEPT - What is the basic idea for your character?
- Are you human? If not, what and why?
- Are you Barbarian, Civilized (these two are preferred) or Nomad or Primitive?
- CHARACTER SHEET - Make a new character sheet on the wiki, using either your character's name or your rpgnet handle or similar
- ...or ask someone else to do it for you
- ATTRIBUTES - Allocate 90 points to your attributes, min. 10, max. 18. (Please don't sweat too much over it - if you feel you just need to up your STR a tad to get that damage bonus, note it at the foot of your character sheet and we can see if it happens in play.)
- Also note that I will probably reduce the importance of CHA for learning but make CHA-based skills very important in the game.
- If you really really want a characteristic down to 8, explain why this improves your character.
- If you are non-human, please propose a point-buy setup that is similar to the above yet reflects your race.
- BASE SKILLS
- Put base values on your sheet for your Standard skills
- IMPORTANT: I am doubling the contribution of attributes to all skills. E.g. You have Cha 14 and Pow 11, your base Sing rating is not Cha+Pow (25%), it is 2xCha + 2xPow (50%).
- N.B. If we (or you) go East Wilds Orlanthi, riding will be taboo, so we can talk about this.
- CULTURE
- I will now give you two sets of rolls for culture, background, parents' profession etc. Pick one of these.
- Add 100 points to skills relevant to your culture (min. 5%, max. 15%)
- Leave the additions on the sheet for now; E.g. Sing (cha+pow) 50% +10
- You may take a max of 1 combat style within this, but this will depend entirely on your social class, and I will suggest what it does or does not include
- You may add points to no more than 3 professional skills
- Folk Magic is a standard skill
- Note that you automatically get +20 for customs and language (+40 in the book, houseruled)
- Don't forget to allocate points to Passions (you can define these later if you wish, no problem
- PROFESSION
- What is your (background) profession?
- Add 100 points, as before (min 5, max 15)
- Again, you may select a Combat style
- You may add points to no more than 3 professional skills
- You get the Gloranthan +30% for Folk Magic