Difference between revisions of "Bastelle (Archons of the Northern Waves)"
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This is a blank character sheet for Nick the Nevermet's [[TEHOM:_Archons_of_the_Northern_Waves|Archons of the Northern Waves]] game. | This is a blank character sheet for Nick the Nevermet's [[TEHOM:_Archons_of_the_Northern_Waves|Archons of the Northern Waves]] game. | ||
− | '''Name:''' | + | '''Name:''' Bastelle |
'''Aliases (if any):''' | '''Aliases (if any):''' | ||
− | '''Origin of Power:''' | + | '''Origin of Power:''' Endowed |
=Rules Sheet= | =Rules Sheet= | ||
==Abilities== | ==Abilities== | ||
− | Cost: | + | Cost: 78pp |
− | *STA | + | *STA 9 |
− | *STR | + | *STR 4 |
− | *AGL | + | *AGL 6 |
− | *AWE | + | *AWE 5 |
− | *PRE | + | *PRE 4 |
− | *FGH | + | *FGH 11 |
− | *INT | + | *INT 0 |
− | *DEX | + | *DEX 0 |
==Defenses== | ==Defenses== | ||
− | Cost: | + | Cost: 9pp |
− | *Toughness: | + | *Toughness: 9 |
− | *Fortitude: | + | *Fortitude: 9 |
− | *Wllpower: | + | *Wllpower: 9 |
− | *Dodge: | + | *Dodge: 11 |
− | *Parry: | + | *Parry: 11 |
==Advantages== | ==Advantages== | ||
− | Cost: | + | Cost: 18pp/10sp |
− | * | + | *Animal Empathy |
− | * | + | *Attractive 2 |
− | * | + | *Benefit: Office (Archon) 2 |
+ | *Benefit: Wealth 17 | ||
+ | *Venture (Sapphopolis: Violence 3, System 3, Communal 5, Special 1) 3 | ||
+ | *Connected | ||
+ | *Eidetic Memory | ||
+ | *Fascinate (Persuasion) | ||
+ | *Improved Initiative 1 | ||
+ | *Improved Trip | ||
+ | *Inspire 2 | ||
+ | *Instant Up | ||
+ | *Leadership | ||
+ | *Move-By Action | ||
+ | *Second Chance (Trip) | ||
+ | *Skill Mastery (Acrobatics) | ||
+ | *Uncanny Dodge | ||
+ | *Well-Informed | ||
+ | *Headquarters: Palace of Everflame (Huge [3, Toughness 10 [2, Communications, Computer, Defense System, Fire Prevention, Gym, Infirmary, Library, Living Space, Personnel, Power System) 3 | ||
==Skills== | ==Skills== |
Revision as of 09:17, 28 January 2015
This is a blank character sheet for Nick the Nevermet's Archons of the Northern Waves game.
Name: Bastelle
Aliases (if any):
Origin of Power: Endowed
Contents
Rules Sheet
Abilities
Cost: 78pp
- STA 9
- STR 4
- AGL 6
- AWE 5
- PRE 4
- FGH 11
- INT 0
- DEX 0
Defenses
Cost: 9pp
- Toughness: 9
- Fortitude: 9
- Wllpower: 9
- Dodge: 11
- Parry: 11
Advantages
Cost: 18pp/10sp
- Animal Empathy
- Attractive 2
- Benefit: Office (Archon) 2
- Benefit: Wealth 17
- Venture (Sapphopolis: Violence 3, System 3, Communal 5, Special 1) 3
- Connected
- Eidetic Memory
- Fascinate (Persuasion)
- Improved Initiative 1
- Improved Trip
- Inspire 2
- Instant Up
- Leadership
- Move-By Action
- Second Chance (Trip)
- Skill Mastery (Acrobatics)
- Uncanny Dodge
- Well-Informed
- Headquarters: Palace of Everflame (Huge [3, Toughness 10 [2, Communications, Computer, Defense System, Fire Prevention, Gym, Infirmary, Library, Living Space, Personnel, Power System) 3
Skills
Cost:
- Fame 11
- (SKILL) (RANKS) / +(TOTAL MODIFIER)
- /+
- /+
Powers
Cost:
- Power
- details
- Power
- details
Holdings
- HQ Stats
- details
- Venture stats
- Details
Complications
- Motivation: