Everbert: Difference between revisions
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Line 17: | Line 17: | ||
== Combat == | == Combat == | ||
*HP: | *HP: 2/2 | ||
*AC: 7/7 | *AC: 7/7 | ||
*Attack: THAC0 18 (includes +1 STR/DEX bonus) | *Attack: THAC0 18 (includes +1 STR/DEX bonus) | ||
Line 27: | Line 27: | ||
**13 Paralysation or Petrification | **13 Paralysation or Petrification | ||
**16 Dragon Breath | **16 Dragon Breath | ||
**14 Rod, Stave, or Spell: | **14 Rod, Stave, or Spell: | ||
== Class Abilities == | == Class Abilities == |
Revision as of 02:46, 31 January 2015
A character in the Barrowmaze Labyrinth Lord Campaign.
Everbert
- Alignment Magic-User 1
- XP: 1,250/2,501
- Backstory: TBD by the DM?
Attributes
- 13 STR (+1 to hit, dmg)
- 13 DEX (-1 AC, +1 missile to hit, +1 initiative)
- 12 CON
- 10 INT
- 11 WIS
- 11 CHA
Combat
- HP: 2/2
- AC: 7/7
- Attack: THAC0 18 (includes +1 STR/DEX bonus)
- Movement: 120'/40'
- Treasure-bearing movement:
- Saves:
- 13 Death Ray or Poison
- 13 Magic Wands
- 13 Paralysation or Petrification
- 16 Dragon Breath
- 14 Rod, Stave, or Spell:
Class Abilities
Guardmage - Can wear leather armor.
Equipment
- Leather armor
- Belt pouch
- Dagger (on belt)
- Sling (on belt)
- Bullets x10 (in pouch)
- Backpack
- Lantern (hanging off pack)
- Oil flask x4 (in pack)
- Trail rations x7 (in pack)
- Waterskin (in pack)
- Spellbook (in pack)
28 lbs encumbrance
- Riding horse
- Saddle
- Saddlebag x2
Spells
Read Magic
Sleep (mem)