Aneirin the Sure: Difference between revisions
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*HP: 12 | *HP: 12 | ||
*AC: | *AC: 2 | ||
*Attack: longsword, THAC0 17, 1d8 | *Attack: longsword, THAC0 17, 1d8 | ||
*Attack: longbow, THAC0 13, 1d8 | *Attack: longbow, THAC0 13, 1d8 | ||
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**Paralysation or Petrification: 11 | **Paralysation or Petrification: 11 | ||
**Dragon Breath: 13 | **Dragon Breath: 13 | ||
**Rod, Stave, or Spell: 13 | **Rod, Stave, or Spell: 13 | ||
== Racial Abilities == | == Racial Abilities == |
Revision as of 06:36, 9 February 2015
A character in the Barrowmaze Labyrinth Lord Campaign.
Aneirin the Sure
- Neutral Elf 4
- XP: 20,001/32,501 for 5th level
- Backstory: Aneirin the Sure, a renowned archer amongst her people, travels the lands of men seeking knowledge and power that she might establish a fastness of her own one day.
Attributes
- STR 11
- DEX 16 (+2)
- CON 11
- INT 14 (+1)
- WIS 10
- CHA 15 (+1)
Combat
- HP: 12
- AC: 2
- Attack: longsword, THAC0 17, 1d8
- Attack: longbow, THAC0 13, 1d8
- Movement:
- Treasure-bearing movement:
- Saves:
- Death Ray or Poison: 10
- Magic Wands: 11
- Paralysation or Petrification: 11
- Dragon Breath: 13
- Rod, Stave, or Spell: 13
Racial Abilities
- Infravision 60'
- Immune to ghoul paralysis
- Find secret and hidden doors on 1-2 of D6 when actively searching
- Eagle Eye: +2 to hit with bows
Languages
- Common
- Faery
- Bestial
- Goblin
- +1 INT
Equipment (59 lbs)
- Elven Boots: can move completely silently
- banded mail (35 lbs)
- longsword (4 lbs)
- longbow w/quiver of 15+5 arrows (6 lbs)
- 2 arrows w/continual light cast on them, arrowhead wrapped in thick cloth with a pull-tie
- 3 arrows w/cloth wrapped behind arrowhead
- silver dagger (1 lb)
- bandolier w/potions of gaseous form, clairaudience, and flasks of oil (x3) (5 lbs)
- pendant on silver chain (100 gp) w/continual light cast on it, worn under clothes
- backpack (8 lbs)
- waterskin (full)
- flint and steel
- scroll case (empty)
- ink and pen, wrapped and stored in metal case
- small steel mirror
- trail rations (7 days)
- spellbook in waterproof case
- two large sacks (empty)
- belt pouch
- saddlebags
- crowbar