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**13 Staves & Wands | **13 Staves & Wands | ||
**15 Spells | **15 Spells | ||
== Equipment == | == Equipment == | ||
* | *Total Encumbrance 9 3/6 stone | ||
**Chain mail | **Chain mail [4 stone] | ||
**Spear | **Spear [1 stone] | ||
**Long bow and 30 arrows | **Long bow and 30 arrows [1 stone, 1 item] | ||
**Arbalest crossbow | **Arbalest crossbow [1 stone] | ||
**Backpack | **Backpack | ||
**Two small sacks | **Two small sacks | ||
**2 pounds comfrey | **2 pounds comfrey [2 items] | ||
**Waterskin | **Waterskin [1 item] | ||
**1 week iron rations | **1 week iron rations [1 item] | ||
**Daggers | **Daggers x2 [2 items] | ||
**Tinderbox | **Tinderbox [1 item] | ||
**6 torches | **6 torches [1 item] | ||
**6 flasks military oil | **6 flasks military oil [1 stone] |
Revision as of 19:54, 24 March 2015
A character in Dwimmermount: If Trouble Was Money
Rank
- Human Explorer 1
- XP: 1,478/2,000
- XP Bonus: 5%
- Alignment TBD
- Henchman of Golle
Attributes
- STR 16 (+2)
- INT 11
- WIS 10
- DEX 13 (+1)
- CON 12
- CHA 8
Skills
- Languages
- Common
- General Proficiencies
- Tracking
- Class Proficiencies
- TBD
- Class Skills
- +1 to missile attack throws
- +1 dmg to all attacks
- Animal Reflexes (+1 to initiative and surprise rolls)
- Difficult to Spot (hide in woods on 3+, hide in dungeons on 14+)
- +4 to avoid getting lost in familiar country
- +5 to evade wilderness encounters (except in Clear and Grassland terrain)
- Can evade wilderness encounters even when surprised on 19+
Combat
- AC 5
- HP 6
- Movement Rate
- Initiative Modifier +2
- Attacks
- Primary Melee Attack: Spear 8+, 1d6+3 one-handed dmg, 1d8+3 two-handed dmg
- Primary Ranged Attack: Arbalest Crossbow 8+, 1d8+1 dmg
- Saves:
- 13 Petrification & Paralysis
- 10 Poison & Death
- 16 Blast & Breath
- 13 Staves & Wands
- 15 Spells
Equipment
- Total Encumbrance 9 3/6 stone
- Chain mail [4 stone]
- Spear [1 stone]
- Long bow and 30 arrows [1 stone, 1 item]
- Arbalest crossbow [1 stone]
- Backpack
- Two small sacks
- 2 pounds comfrey [2 items]
- Waterskin [1 item]
- 1 week iron rations [1 item]
- Daggers x2 [2 items]
- Tinderbox [1 item]
- 6 torches [1 item]
- 6 flasks military oil [1 stone]