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A character in [[Dwimmermount: If Trouble Was Money]] | A character in [[Dwimmermount: If Trouble Was Money]] | ||
== Rank == | == Rank == | ||
* | *Human Bladedancer 1 | ||
*XP: | *XP: 650/1500 | ||
* | *Neutral | ||
== Attributes == | == Attributes == | ||
*STR | *STR 7 (-1) | ||
*INT | *INT 4 (Illiterate) | ||
*WIS | *WIS 11 | ||
*DEX | *DEX 15 (+1) | ||
*CON | *CON 12 | ||
*CHA | *CHA 8 (-1) | ||
== Skills == | == Skills == | ||
*Languages | *Languages | ||
** | ** Common | ||
*General Proficiencies | *General Proficiencies | ||
** | **Healing | ||
** | ** | ||
** | ** | ||
*Class Proficiencies | *Class Proficiencies | ||
** | **Swashbuckling | ||
** | ** | ||
** | ** | ||
== Combat == | == Combat == | ||
*AC | *AC 5 | ||
*HP | *HP 3 | ||
*Movement Rate | *Movement Rate 120/30 | ||
*Initiative Modifier | *Initiative Modifier +2 | ||
**Primary Melee Attack: Twin Swords 10+, 1d6-1. | |||
**Primary Melee Attack: | |||
*Saves: | *Saves: | ||
**Petrification & Paralysis | **Petrification & Paralysis 13 | ||
**Poison & Death | **Poison & Death 10 | ||
**Blast & Breath | **Blast & Breath 16 | ||
**Staves & Wands | **Staves & Wands 13 | ||
**Spells | **Spells 15 | ||
== Turning == | |||
*Skeleton 10+ | |||
*Zombie 13+ | |||
*Ghoul 16+ | |||
*Wight 19+ | |||
== Spells == | == Spells == | ||
*First Level: | *First Level: 0 | ||
** | ** | ||
== Equipment == | == Equipment == | ||
* | *Total: 3 stones, 3 things | ||
** | **Armor: Leather | ||
** | **Weapons: 2 Swords | ||
** | **Equipment: Backpack, 1 Week normal rations (3gp), Waterskin, Large Sack, Holy Symbol, Belt Pouch, Holy Water | ||
**Money: 2gp |
Revision as of 23:12, 12 April 2015
A character in Dwimmermount: If Trouble Was Money
Rank
- Human Bladedancer 1
- XP: 650/1500
- Neutral
Attributes
- STR 7 (-1)
- INT 4 (Illiterate)
- WIS 11
- DEX 15 (+1)
- CON 12
- CHA 8 (-1)
Skills
- Languages
- Common
- General Proficiencies
- Healing
- Class Proficiencies
- Swashbuckling
Combat
- AC 5
- HP 3
- Movement Rate 120/30
- Initiative Modifier +2
- Primary Melee Attack: Twin Swords 10+, 1d6-1.
- Saves:
- Petrification & Paralysis 13
- Poison & Death 10
- Blast & Breath 16
- Staves & Wands 13
- Spells 15
Turning
- Skeleton 10+
- Zombie 13+
- Ghoul 16+
- Wight 19+
Spells
- First Level: 0
Equipment
- Total: 3 stones, 3 things
- Armor: Leather
- Weapons: 2 Swords
- Equipment: Backpack, 1 Week normal rations (3gp), Waterskin, Large Sack, Holy Symbol, Belt Pouch, Holy Water
- Money: 2gp