Ksul the Skald: Difference between revisions
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**Rod, Stave, or Spell: 15 | **Rod, Stave, or Spell: 15 | ||
== | == Spells == | ||
*Charm Person | |||
*Detect Magic | |||
*Floating Disc | |||
*Hold Portal | |||
*Light | |||
*Magic Missile | |||
*Protection From Evil | |||
*Read Languages | |||
*Read Magic | |||
*Shield | |||
*Sleep | |||
*Ventriloquism | |||
Prepared: | |||
1st level (2): Sleep, Charm Person | |||
== Equipment == | == Equipment == |
Revision as of 13:47, 13 May 2015
A character in the Idleandsturdy B/X Campaign.
Ksul the Skald
- Neutral Magic User 2
- XP: 2500/Whatever
- Backstory: They say only a fool can tell the truth to a king. Ksul thought he could prove them wrong.
Attributes
- STR 9
- INT 18 +3
- WIS 9
- DEX 11
- CON 14 +1
- CHA 8 -1
Combat
- HP: 10
- AC: 9
- Attack:
- Sling +0 to hit, 1d4 damage
- Staff +0 to hitt, 1d4 damage
- Movement:
- Treasure-bearing movement:
- Saves:
- Death Ray or Poison 13
- Magic Wands 14
- Paralysation or Petrification 13
- Dragon Breath 16
- Rod, Stave, or Spell: 15
Spells
- Charm Person
- Detect Magic
- Floating Disc
- Hold Portal
- Light
- Magic Missile
- Protection From Evil
- Read Languages
- Read Magic
- Shield
- Sleep
- Ventriloquism
Prepared:
1st level (2): Sleep, Charm Person
Equipment
- staff
- Backpack
- 10 flasks of oil
- lantern
- 14 days iron rations
- 7 days standard rations
- 3 small sacks
- tinder box
- water skin
- 50' rope
- 10' pole
- 12 iron spikes
- small hammer
- 1 pouch wolfsbane
GOLD 23 ENCUMBRANCE: 143 cn