The World Tree/Valea: Difference between revisions
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==Summary== | ==Summary== | ||
'''Valea''' is the beginning location of the [[The_World_Tree/Prologue|Prologue]] within the [[The_World_Tree|The World Tree]] campaign. '''Valea''' is home to the [[The_World_Tree/The_Salty_Dog]] tavern and a few sea ports for trading. | '''Valea''' is the beginning location of the [[The_World_Tree/Prologue|Prologue]] within the [[The_World_Tree|The World Tree]] campaign. '''Valea''' is home to the [[The_World_Tree/The_Salty_Dog|Salty Dog]] tavern and a few sea ports for trading. | ||
==City Data and Demographics== | ==City Data and Demographics== |
Revision as of 05:33, 4 June 2015
Summary
Valea is the beginning location of the Prologue within the The World Tree campaign. Valea is home to the Salty Dog tavern and a few sea ports for trading.
City Data and Demographics
Structural Information Size: relatively small Layout: well spaced and divided. The port, tavern, and residences are well separated. Attractions: rich sea culture and port market Famous For: The Salty Dog and rare spices imported from Kusha. Buildings: white washed stone and thatch rooftops.
Population Statistics Guards: scarce Locals: immigrants and migrant workers Crime: average Major Races: human, elves, and dwarves Minor Races: halflings and half-elves Government: sheriff and town guard Major Influence: rich merchants Corruption: above average Religious Influence: nonexistant
Economic Considerations Economy: below average and declining Economic Base: import/exports Main Animal: sheep
Noteable Locals
- Glorik Mastbreaker: Hired sailor of the Haunted Windchime, Glorik works as a trader for the Western Ethir Trading company as a grunt, but also works for the Scarlet Eye as smuggler and fence.