Geldir of Mirkwood: Difference between revisions

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'''-Common Skills-'''
'''-Common Skills-'''
;Personality
;Personality  
*  Awe: 2  
*  Awe: 2  
*  Inspire: 1  
*  Inspire: 1  
* Persuade: 1
* Persuade: 1
;Movement •••
;Movement  
* Athletics: 3  
* Athletics: 3  
* Travel: 1  
* Travel: 1  
Line 25: Line 25:
*  Healing: 1  
*  Healing: 1  
*  Hunting: 1
*  Hunting: 1
;Custom
;Custom  
*  Song: 3  
*  Song: 3  
*  ''Courtesy:'' 1  
*  ''Courtesy:'' 1  
*  Riddle: 1
*  Riddle: 1
;Vocation ••
;Vocation  
*  Craft: 0
*  Craft: 0
*  Battle: 2  
*  Battle: 2  
Line 69: Line 69:
; Experience & Advancement
; Experience & Advancement
: '''Wisdom:''' 2 '''Valour:''' 1  
: '''Wisdom:''' 2 '''Valour:''' 1  
: '''Experience:''' 0 '''Total Experience:''' 0
: '''Experience:''' 6 '''Total Experience:''' 6
: '''Fellowship:''' 7 '''Advancement:''' 0 '''Treasure:''' 0 '''Standing:''' 0  
: '''Fellowship:''' 7 '''Advancement:''' 7 '''Treasure:''' 0 '''Standing:''' 0  




'''Background'''
'''Background'''

Revision as of 00:05, 27 June 2015

Culture: Elf of Mirkwood
Standard of Living: Martial
Cultural blessing: Folk of the Dusk
Calling: Scholar Shadow weakness: Lure of Secrets
Specialties: Elven-lore, Woodwright, Rhymes of Lore
Distinctive features: Fair-spoken, Quick of Hearing
Body: 5 Heart: 4 Wits: 5
Body (favoured): 6 Heart (favoured): 7 Wits (favoured): 7

-Common Skills-

Personality
  • Awe: 2
  • Inspire: 1
  • Persuade: 1
Movement
  • Athletics: 3
  • Travel: 1
  • Stealth: 2
Perception
  • Awareness: 2
  • Insight: 1
  • Search: 0
Survival
  • Explore: 1
  • Healing: 1
  • Hunting: 1
Custom
  • Song: 3
  • Courtesy: 1
  • Riddle: 1
Vocation
  • Craft: 0
  • Battle: 2
  • Lore: 3

-Weapon Skills-

  • Bow: 2
  • Sword: 1
  • Dagger: 1

-Rewards-:

-Virtues-:

  • Wood-elf Magic (Stinging Arrow)

-Gear-

  • Sword damage: 5 edge: 10 injury: 16 enc: 2 special: none
  • Bow damage: 5 edge: G injury: 14 enc: 1 special: none
  • Dagger damage: 3 edge: G injury: 12 enc: 0
  • Heavy Cloak and Bracers (Leather Corselt) protection: 2d enc: 8


Fatigue & Endurance
Endurance: 26 Starting Endurance: 26
Fatigue from Encumbrance: 11 Fatigue from Travel: 0 Total Fatigue: 11
Default Journey Role: Look-out
Hope & Shadow
Hope: 11 Starting Hope: 12
Temporary Shadow: 1 Permanent Shadow: 0 Total Shadow: 1
Fellowship Focus: Unassigned
Protection & Damage
Armour: 2d Headgear: +0
Parry: 5
Damage: 5 (+5) Ranged: 5 (+5)
Experience & Advancement
Wisdom: 2 Valour: 1
Experience: 6 Total Experience: 6
Fellowship: 7 Advancement: 7 Treasure: 0 Standing: 0


Background