Dinosaurs and Airships: Difference between revisions
Line 16: | Line 16: | ||
Ship's '''mechanic''' [tentative], played by [http://forum.rpg.net/member.php?78222-Mr-Kent Mr. Kent]. | Ship's '''mechanic''' [tentative], played by [http://forum.rpg.net/member.php?78222-Mr-Kent Mr. Kent]. | ||
'''Brat Heeley''', the stowaway, played by [http://forum.rpg.net/member.php?2505-Phantom-Grunweasel Phantom Grunweasel]. | |||
'''Mongo''' the cook, played by [http://forum.rpg.net/member.php?105958-Sheelawolf Sheelawolf]. | '''Mongo''' the cook, played by [http://forum.rpg.net/member.php?105958-Sheelawolf Sheelawolf]. |
Revision as of 22:49, 18 September 2015
A play-by-post featuring the resolution mechanic from John Harper's Ghost/Echo.
Players
Crew
Ship's mechanic [tentative], played by Mr. Kent.
Brat Heeley, the stowaway, played by Phantom Grunweasel.
Mongo the cook, played by Sheelawolf.
Benicio del Toro, ship's pilot, played by roryb.
Places
- The Mud Pit
- Desolation of the Monolith
- The Crater
- Broken Mountain
- The Steaming Jungle
- Death Valley
- Snake Desert
- The Barrens
- No Mans Land
- Vale of the Serpent Men
Starting Situation
While measuring earth nodes for climate balance in your temporal displacement capable airship, your crew finds itself in an unknown time and place. Suddenly, giant flying lizards attack, and your time circuit is damaged until you can find a replacement for the rare element that powers it.
Questions
What is prehistoric earth like? Where are the heroes? How do time-traveling airships work? Where can they find elements to repair their ship? What shocking truth about prehistoric earth do they discover?