Morgansfort - Altheadora "Thea" Brensaeth: Difference between revisions
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Human Ranger Level 1 | Human Ranger Level 1 | ||
XP: 0/2,200 | *XP: 0/2,200 | ||
* | |||
Background: Farmgirl living in the woods after being the sole survivor of a goblin tribe burning her village. | *Background: Farmgirl living in the woods after being the sole survivor of a goblin tribe burning her village. | ||
* | |||
Attributes | *'''Attributes''' | ||
STR 11 (+0) | *STR 11 (+0) | ||
INT 12 (+0) | *INT 12 (+0) | ||
WIS: 14 (+1) | *WIS: 14 (+1) | ||
DEX: 11 (+0) | *DEX: 11 (+0) | ||
CON: 16 (+2) | *CON: 16 (+2) | ||
CHA: 15 (+1) | *CHA: 15 (+1) | ||
* | |||
Languages | *'''Languages''' | ||
Common | Common | ||
* | |||
*Class Abilities | |||
* | |||
*Only in Leather or lighter armour. | |||
*Numbers in parentheses are success chance in non-Wilderness areas. | |||
* | |||
*Move Silently 25% (5%) | |||
*Hide 10% (5%) | |||
*Tracking: 40% (20%) - Must roll once per hour or lose the trail. | |||
* | |||
*+2 to hit with any long or shortbow (Total +3). | |||
* | |||
*Chosen Enemy: +3 Damage when fighting Goblinoids. | |||
* | |||
*Combat | |||
*HP: 9/9 | |||
*AC: 13 | |||
*Quarterstaff +0, 1d6 Damage | |||
*Shortbow +3, 1d6 Damage. 50/100/150. | |||
*Init: +0 | |||
*Move: 30' | |||
*Saving Throws: | |||
*Death 12/Poison 14 | |||
*Wands 13 | |||
*Paralysis/Stone 14 | |||
*Dragon Breath 15 | |||
*Spells 17/Charm 18 | |||
*'''Equipment:''' 40# (Max. 100#) | |||
*Armor: Hide | |||
*Weapons: Quarterstaff, Shortbow (20 Arrows) | |||
*Gear: Clothing, Quiver, Belt Pouch. | |||
*Miscellaneous Magic: | |||
*Treasure: | |||
Equipment: 40# (Max. 100#) | |||
Armor: Hide | |||
Weapons: Quarterstaff, Shortbow (20 Arrows) | |||
Gear: Clothing, Quiver, Belt Pouch. | |||
Miscellaneous Magic: | |||
Treasure: |
Revision as of 06:24, 25 September 2015
A character in the Morgansfort campaign.
Human Ranger Level 1
- XP: 0/2,200
- Background: Farmgirl living in the woods after being the sole survivor of a goblin tribe burning her village.
- Attributes
- STR 11 (+0)
- INT 12 (+0)
- WIS: 14 (+1)
- DEX: 11 (+0)
- CON: 16 (+2)
- CHA: 15 (+1)
- Languages
Common
- Class Abilities
- Only in Leather or lighter armour.
- Numbers in parentheses are success chance in non-Wilderness areas.
- Move Silently 25% (5%)
- Hide 10% (5%)
- Tracking: 40% (20%) - Must roll once per hour or lose the trail.
- +2 to hit with any long or shortbow (Total +3).
- Chosen Enemy: +3 Damage when fighting Goblinoids.
- Combat
- HP: 9/9
- AC: 13
- Quarterstaff +0, 1d6 Damage
- Shortbow +3, 1d6 Damage. 50/100/150.
- Init: +0
- Move: 30'
- Saving Throws:
- Death 12/Poison 14
- Wands 13
- Paralysis/Stone 14
- Dragon Breath 15
- Spells 17/Charm 18
- Equipment: 40# (Max. 100#)
- Armor: Hide
- Weapons: Quarterstaff, Shortbow (20 Arrows)
- Gear: Clothing, Quiver, Belt Pouch.
- Miscellaneous Magic:
- Treasure: