TOTE:Skills: Difference between revisions
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| Line 1: | Line 1: | ||
=Move= | ==Move== | ||
=Sneak= | ==Sneak== | ||
=Know= | ==Know== | ||
=Craft= | ==Craft== | ||
---- | ---- | ||
=Survive= | ==Survive== | ||
The skills of keeping people alive in challenging situations. | The skills of keeping people alive in challenging situations. | ||
| Line 16: | Line 16: | ||
: Medicine | : Medicine | ||
=Journey= | ==Journey== | ||
The skills of moving across an environment. | The skills of moving across an environment. | ||
| Line 23: | Line 23: | ||
: Swamp-lands | : Swamp-lands | ||
=Guide= | ==Guide== | ||
The skills of finding your way. | The skills of finding your way. | ||
| Line 30: | Line 30: | ||
: '''Tracking''' - Use when you're following someone. | : '''Tracking''' - Use when you're following someone. | ||
=Hunt= | ==Hunt== | ||
---- | ---- | ||
=Impress= | ==Impress== | ||
=Bargain= | ==Bargain== | ||
=Persuade= | ==Persuade== | ||
The ability to make convincing arguments in a logical fashion. | The ability to make convincing arguments in a logical fashion. | ||
| Line 44: | Line 44: | ||
: '''Appraisals''' - When valuing objects | : '''Appraisals''' - When valuing objects | ||
=Judge= | ==Judge== | ||
---- | ---- | ||
=Strike= | ==Strike== | ||
Attacking with hand-held weapons. | Attacking with hand-held weapons. | ||
| Line 59: | Line 59: | ||
:Swords | :Swords | ||
=Shoot= | ==Shoot== | ||
Attacking with ranged weapons. | Attacking with ranged weapons. | ||
| Line 67: | Line 67: | ||
: Spears | : Spears | ||
=Plan= | ==Plan== | ||
=Brawl= | ==Brawl== | ||
Revision as of 14:16, 26 September 2015
Move
Sneak
Know
Craft
Survive
The skills of keeping people alive in challenging situations.
- Fire-making
- Medicine
Journey
The skills of moving across an environment.
- Forest-lands
- Swamp-lands
Guide
The skills of finding your way.
- Direction-sense - Use when you don't know which way to go and can see some sort of landmark or reference point (like the Sun or Moon).
- Tracking - Use when you're following someone.
Hunt
Impress
Bargain
Persuade
The ability to make convincing arguments in a logical fashion.
- Appraisals - When valuing objects
Judge
Strike
Attacking with hand-held weapons.
- Axes
- Clubs
- Knives
- Nets
- Spears
- Swords
Shoot
Attacking with ranged weapons.
- Bows
- Slings
- Spears