Other Dust - The Commonwealth: Difference between revisions
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Line 19: | Line 19: | ||
*Toxin Points: | *Toxin Points: | ||
*Toxin Status: | *Toxin Status: | ||
=Encumbrance Ape= | =Encumbrance Ape= | ||
Player A | Player A | ||
*HP: xx/xx | |||
*Total Encumbrance: | *Total Encumbrance: | ||
**Food Rations: | **Food Rations: | ||
Line 28: | Line 30: | ||
Player B | Player B | ||
*HP: xx/xx | |||
*Total Encumbrance: | *Total Encumbrance: | ||
**Food Rations: | **Food Rations: | ||
**Water Rations: | **Water Rations: | ||
*Movement Rate: | *Movement Rate: | ||
=Party Skills= | |||
*Artist | |||
*Athletics | |||
*Bureaucracy | |||
*Business | |||
*Combat/Energy | |||
*Combat/Gunnery | |||
*Combat/Primitive | |||
*Combat/Projectile | |||
*Combat/Unarmed | |||
*Computer | |||
*Culture/Criminal | |||
*Culture/Enclave | |||
*Culture/Traveller | |||
*Exosuit | |||
*Gambling | |||
*History | |||
*Instructor | |||
*Leadership | |||
*Navigation | |||
*Perception | |||
*Persuade | |||
*Profession | |||
*Religion | |||
*Science | |||
*Security | |||
*Stealth | |||
*Steward | |||
*Survival | |||
*Tactics | |||
*Tech/Astronautic | |||
*Tech/Maltech | |||
*Tech/Medical | |||
*Tech/Postech | |||
*Tech/Pretech | |||
*Vehicle/Air | |||
*Vehicle/Grav | |||
*Vehicle/Land | |||
*Vehicle/Space | |||
*Vehicle/Water |
Revision as of 16:53, 21 October 2015
Player Characters
Death Watch
Player A
- Hunger Points:
- Hunger Status:
- Thirst Points:
- Thirst Status:
- Toxin Points:
- Toxin Status:
Player B
- Hunger Points:
- Hunger Status:
- Thirst Points:
- Thirst Status:
- Toxin Points:
- Toxin Status:
Encumbrance Ape
Player A
- HP: xx/xx
- Total Encumbrance:
- Food Rations:
- Water Rations:
- Movement Rate:
Player B
- HP: xx/xx
- Total Encumbrance:
- Food Rations:
- Water Rations:
- Movement Rate:
Party Skills
- Artist
- Athletics
- Bureaucracy
- Business
- Combat/Energy
- Combat/Gunnery
- Combat/Primitive
- Combat/Projectile
- Combat/Unarmed
- Computer
- Culture/Criminal
- Culture/Enclave
- Culture/Traveller
- Exosuit
- Gambling
- History
- Instructor
- Leadership
- Navigation
- Perception
- Persuade
- Profession
- Religion
- Science
- Security
- Stealth
- Steward
- Survival
- Tactics
- Tech/Astronautic
- Tech/Maltech
- Tech/Medical
- Tech/Postech
- Tech/Pretech
- Vehicle/Air
- Vehicle/Grav
- Vehicle/Land
- Vehicle/Space
- Vehicle/Water