Sheela-Na-Gig: Difference between revisions
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* Dagger +2, 1d4+1 Damage | * Dagger +2, 1d4+1 Damage | ||
*Dagger +2, 1d4+1 Damage. 10/20/30. | *Dagger +2, 1d4+1 Damage. 10/20/30. | ||
*Move: | *Move: 40 | ||
*Saving Throws: | *Saving Throws: | ||
**Death/Poison 13 | **Death/Poison 13 | ||
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**Spells 15 (14 illusion, 17 charm) | **Spells 15 (14 illusion, 17 charm) | ||
*Equipment: | *Equipment: 62/65 | ||
**Armor: None | **Armor: None | ||
**Weapons: 10 Daggers (10) | **Weapons: 10 Daggers (10) | ||
Line 61: | Line 61: | ||
***Flint and steel (1) | ***Flint and steel (1) | ||
***Whetstone (1) | ***Whetstone (1) | ||
***Treasure: 45 pp | ***Iron Spikes x 24 (2) | ||
***Treasure: 45 pp 21 gp 2 sp + 43 pp 19 gp (Bwalin's money), Potion of Speed | |||
== Spells == | == Spells == |
Revision as of 21:16, 13 December 2015
Sheela-Na-Gig A character in the Morgansfort campaign.
- Human Magic-user 1
- XP: 1410/2500
Attributes
- STR 14 (+1)
- INT 15 (+1)
- WIS 13 (+1)
- DEX 13 (+1)
- CON 11
- CHA 5 (-2)
Languages
- Common
- +1
Racial Abilities
- +10% Experience
Class Abilities
- Spellcasting
Combat
- HP: 4/4
- AC: 12
- AB: +1
- Dagger +2, 1d4+1 Damage
- Dagger +2, 1d4+1 Damage. 10/20/30.
- Move: 40
- Saving Throws:
- Death/Poison 13
- Wands 14
- Paralysis/Stone 13
- Dragon Breath 16
- Spells 15 (14 illusion, 17 charm)
- Equipment: 62/65
- Armor: None
- Weapons: 10 Daggers (10)
- Gear:
- Short Bow (2)
- Quiver/20 arrows (3)
- Backpack
- Cloak (1)
- Clothing, common outfit (1)
- Rope, Hemp (50') (5)
- 6 Torches (1)
- Tinderbox (1)
- 2 Waterskins (4)
- Holy Water
- Spellbook
- Lantern (2)
- Eamon's Hand Axe and 50' Hemp Rope (10)
- 6 Flasks of Oil (6)
- Ink
- Paper (1 sheet + Map of Old Island Fortress)
- 10 Quills
- Flint and steel (1)
- Whetstone (1)
- Iron Spikes x 24 (2)
- Treasure: 45 pp 21 gp 2 sp + 43 pp 19 gp (Bwalin's money), Potion of Speed
Spells
- First Level. 1 per day.
- Read Magic
- Charm Person
- Magic Missile
Background
- Sheela is not a modern magician, certainly not a purveyor of 'respectable magic' as Mr. Norell would put it. Sheela dresses in a plaid cloak and little else but woad, scars and tattoos. With her matted hair, vile tongue and wild eyes she does not make friends easily but is incredibly loyal.
Motivation
Unearth more magic (easier to find than make)