Opie(Pokemon Harmony): Difference between revisions
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== Current Status == | == Current Status == | ||
'''Hit Points:''' | '''Hit Points:''' 50/50 | ||
<br />'''Injuries:''' None | <br />'''Injuries:''' None | ||
<br />'''Combat Stages:''' None | <br />'''Combat Stages:''' None |
Revision as of 06:30, 14 February 2016
Current Status
Hit Points: 50/50
Injuries: None
Combat Stages: None
Level: 7
EXP: 61
Tutor Points: 2
Skills
Athletics 2d6
Acrobatics 1d6
Combat 2d6
Stealth 2d6
Perception 2d6
Focus 2d6
Poke Edges
Stats
Nature: Gentle (+Special Defence/-Defence)
Stat | Base | Added | Total |
---|---|---|---|
HP | 7 | 4 | 11 |
Attack | 5 | 2 | 7 |
Defense | 3 | 2 | 5 |
Special Attack | 6 | 3 | 9 |
Special Defense | 8 | 4 | 12 |
Speed | 3 | 2 | 5 |
Capabilities and Derived Stats
Physical Evasion 1
Special Evasion 2
Speed Evasion 1
Power 1
Overland 2
Swim 4
High Jump 1
Long Jump 0
Naturewalk (Wetlands)
Underdog
Gilled
Wallclimber
Amorphous
Abilities
Storm Drain
Scene – Free Action
Trigger: A ranged Water-Type Move is used within 10
Meters of the user.
Effect: The Move is turned into a Single-Target Move and
is re-directed at the user without fail, and cannot miss.
Ths negates Lock-On or Mind Reader. Additionally,
the user is immune to the damage and effects of Water
Type attacks, and each time they are hit by a Water Type attack, the user’s Special Attack is raised 1 Combat
Stage. Defensive
Moves Known (with STAB and Stats)
Struggle Attack (not a Move, STAB never applies)
Type: Normal
Frequency: At-Will
AC: 4
Damage Base 4: 1d8+15 / 21
Class: Physical
Range: Melee, 1 Target
Move: Mud Slap
Type: Ground
Frequency: At-Will
AC: 2
Damage Base 2: 1d6+12/15
Class: Special
Range: 3, 1 target
Effect: The target's accuracy is lowered by -1
Move: Mud Sport
Type: Ground
Frequency: EOT
AC: None
Class: Status
Range: Burst 2
Effect: All targets in the burst, including the user, gain a
Coat which grants them 1 Step of Resistance to Electric
Type Moves. Aftr a target has been hit by a damaging
Electric Type Move, the coat is removed
Move: Harden
Type: Normal
Frequency: At-Will
AC: None
Class: Status
Range: Self
Effect: Raise he user's Defence 1 Combat Stage