Thomas Crocker: Difference between revisions
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|'''Sanity (SAN)''' | |'''Sanity (SAN)''' | ||
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| | |65 | ||
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|'''Breaking Point (BP)''' | |'''Breaking Point (BP)''' |
Revision as of 03:21, 30 March 2016
Agent Name: | Thomas Crocker | ||
Code Name: | WHETSTONE | ||
Profession: | Anthropologist | ||
Nationality: | USA | ||
Sex (Age): | Male (36) | ||
Education: |
Statistics
Score | x5 | What Others Notice | |
---|---|---|---|
Strength | 10 | 50 | |
Constitution | 10 | 50 | |
Dexterity | 8 | 40 | Essential tremor in the hands |
Intelligence | 17 | 85 | Thinks for a long time before answering questions |
Power | 11 | 55 | Intense stare |
Charisma | 13 | 65 | Dresses well |
Derived Attributes
Current | Maximum | |
---|---|---|
Hit Points (HP) | 10 | 10 |
Willpower (WP) | 14 | 14 |
Sanity (SAN) | 64 | 65 |
Breaking Point (BP) | 56 |
Incidents of SAN loss without going insane
Violence | O | O | O | adapted |
Helplessness | X | X | X | adapted |
Bonds
Score | |
---|---|
Sophia Bennet (Daughter from a previous marriage) | 13 |
Antonio Del Olmo (Current Boyfriend) | 13 |
Christopher Chu (Mentor during Crocker's time at university) | 13 |
Alice Bennet (Ex-wife) | 13 |
Motivations and Mental Disorders
Professional Ambition
Intellectual Curiosity
Alcoholism
Skills
Total | Total | Total | |||
Accounting (10%) | First Aid (10%) | Science (0%) | |||
Alertness (20%) | Forensics (0%) | Search (60%) | 80% | ||
Anthropology (50%) | 70% | Heavy Weapons (0%) | SIGINT (0%) | ||
Archeology (40%) | 60% | History (60%) | 80% | Stealth (10%) | |
Art (0%): | HUMINT (10%) | Surgery (0%) | |||
Artillery (0%) | Law (0%) | Survival (10%) | |||
Athletics (30%) | Medicine (0%) | Swim (20%) | |||
Bureaucracy (40%) | 40% | Melee Weapons (30%) | Unarmed Combat (40%) | ||
Computer Science (0%) | Military Science (0%): | Unnatural (0%) | |||
Craft (0%) | Foreign Languages and Other Skills: | ||||
Criminology (10%) | Navigate (10%) | Spanish (50%) | |||
Demolitions (0%) | Occult (40%) | 80% | Latin (30%) | ||
Disguise (10%) | Persuade (40%) | 80% | |||
Dodge (30%) | Pharmacy (0%) | ||||
Drive Auto (20%) | Pilot (0%): | ||||
Drive Heavy Machine (10%) | Psychotherapy (10%) | ||||
Firearms (20%) | Ride (10%) |
Physical Injuries and Ailments
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment
Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.
Weapons
Skill % | Base Range | Damage | Armor Piercing | Kill Damage | Kill Radius | Shots | |