Mica's: Difference between revisions
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Created page with "Ser Peter Selmy is the last public member of his family. The Alliance is good for all in it. It is not insulated from the evils of inter-House politics. House Selmy was use..." |
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[working on a background and motivation] | |||
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| align="center" style="background:#f0f0f0;"|'''CHA''' | | align="center" style="background:#f0f0f0;"|'''CHA''' | ||
|- | |- | ||
| | |10|| 18|| 11|| 11|| 18|| 10 | ||
|- | |- | ||
| align="center" style="background:#f0f0f0;"|'''+0''' | | align="center" style="background:#f0f0f0;"|'''+0''' | ||
| align="center" style="background:#f0f0f0;"|'''+ | | align="center" style="background:#f0f0f0;"|'''+4''' | ||
| align="center" style="background:#f0f0f0;"|''' | | align="center" style="background:#f0f0f0;"|'''+0''' | ||
| align="center" style="background:#f0f0f0;"|'''+ | | align="center" style="background:#f0f0f0;"|'''+0''' | ||
| align="center" style="background:#f0f0f0;"|'''+ | | align="center" style="background:#f0f0f0;"|'''+4''' | ||
| align="center" style="background:#f0f0f0;"|'''+0''' | |||
|} | |} | ||
*Level: 1 | *Level: 1 | ||
*Race: | *Race: Half-Elf | ||
*Class: | *Class: Ranger | ||
** | **Beastmaster | ||
*Alignment: | *Alignment: [insert alignment] | ||
*Background: | *Background: Outlander | ||
*Proficiency bonus: +2 | *Proficiency bonus: +2 | ||
*Total Hit Points: | *Total Hit Points: 10 | ||
*Passive Perception: 14 | *Passive Perception: 14 | ||
*Armor Class: | *Armor Class: 15 | ||
*Personality: | *Personality: [will get] | ||
*Ideal: | *Ideal: [will get] | ||
*Bond: | *Bond: [will get] | ||
*Flaw: | *Flaw: [will get] | ||
==Proficiencies and Skills== | ==Proficiencies and Skills== | ||
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<div style="column-count:4;-moz-column-count:4;-webkit-column-count:4"> | <div style="column-count:4;-moz-column-count:4;-webkit-column-count:4"> | ||
*Acrobatics (Dex) + | *Acrobatics (Dex) +4 | ||
*'''Animal Handling''' (Wis) + | *'''Animal Handling''' (Wis) +6 | ||
*Arcana (Int) | *Arcana (Int) +0 | ||
*'''Athletics''' (Str) + | *'''Athletics''' (Str) +2 | ||
*Deception (Cha) + | *Deception (Cha) +0 | ||
* | *History (Int) +0 | ||
*Insight (Wis) + | *'''Insight''' (Wis) +6 | ||
*Intimidation (Cha) + | *Intimidation (Cha) +0 | ||
*Investigation (Int) | *'''Investigation''' (Int) +2 | ||
*Medicine (Wis) + | *Medicine (Wis) +4 | ||
*Nature (Int) | *Nature (Int) +0 | ||
*'''Perception''' (Wis) + | *'''Perception''' (Wis) +6 | ||
*Performance (Cha) + | *Performance (Cha) +0 | ||
*'''Persuasion''' (Cha) + | *'''Persuasion''' (Cha) +0 | ||
*Religion (Int) | *Religion (Int) +0 | ||
*Sleight of Hand (Dex) + | *Sleight of Hand (Dex) +4 | ||
*Stealth (Dex) + | *'''Stealth''' (Dex) +6 | ||
*Survival (Wis) + | *'''Survival''' (Wis) +6 | ||
</div> | </div> |
Revision as of 23:52, 12 July 2016
[working on a background and motivation]
Stat Block
STR | DEX | CON | INT | WIS | CHA |
10 | 18 | 11 | 11 | 18 | 10 |
+0 | +4 | +0 | +0 | +4 | +0 |
- Level: 1
- Race: Half-Elf
- Class: Ranger
- Beastmaster
- Alignment: [insert alignment]
- Background: Outlander
- Proficiency bonus: +2
- Total Hit Points: 10
- Passive Perception: 14
- Armor Class: 15
- Personality: [will get]
- Ideal: [will get]
- Bond: [will get]
- Flaw: [will get]
Proficiencies and Skills
- Acrobatics (Dex) +4
- Animal Handling (Wis) +6
- Arcana (Int) +0
- Athletics (Str) +2
- Deception (Cha) +0
- History (Int) +0
- Insight (Wis) +6
- Intimidation (Cha) +0
- Investigation (Int) +2
- Medicine (Wis) +4
- Nature (Int) +0
- Perception (Wis) +6
- Performance (Cha) +0
- Persuasion (Cha) +0
- Religion (Int) +0
- Sleight of Hand (Dex) +4
- Stealth (Dex) +6
- Survival (Wis) +6
- Saving Throws: Strength, Constitution
- Languages: Common, Halfling, Orc
- Tools: Chess
- Training: ---
- Weapons and Armor: Simple weapons, Martial weapons, all armor, shields
Spells and Features and Feats
- Fighting Style: Dueling - +2 damage when using a one-handed weapon.
- Second Wind: once per encounter regain 1d10+level in HP.
- Shield Master
- Can push another down with shield if using attack action
- Can evade with shield
- Can add shield bonus to Dex saves
Weapons and Armor
- Longsword
- +5 to hit
- 1d8+3 damage
- Handaxe x2
- +5 to hit in melee
- 1d6+3 damage
- +2 to hit at range
- 1d6+3 damage
- Range 20/60
- Chain armor
- AC 16
- Shield
- AC +2
Retainers and Mounts
Jaime, the squire
Branson, the groom
Carson, the valet
Possessions, Mundane
Explorer's pack
Fine clothes
Signet ring
Scroll of pedigree
Coin purse
Banner (depicting...)
Possessions, Treasure
Gold: 25
Silver: 0