Difference between revisions of "Blue Rose: Bitter Ashes of an Eternal Flame:Eryn"
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Name: Eryn | Name: Eryn | ||
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Player: HardKore Keltoid | Player: HardKore Keltoid | ||
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Background: Jarzoni | Background: Jarzoni | ||
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Role: 2nd level Expert | Role: 2nd level Expert | ||
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Alignment: Twilight | Alignment: Twilight | ||
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Calling: Justice (justice) | Calling: Justice (justice) | ||
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Nature: Determined / Petty | Nature: Determined / Petty | ||
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− | + | ==Abilities== | |
− | + | ||
− | + | Strength +0 | |
− | + | ||
− | + | Dexterity +3 | |
− | + | ||
− | + | Constitution +0 | |
− | + | ||
− | + | Intelligence +0 | |
− | + | ||
+ | Charisma +2 | ||
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+ | Wisdom +1 | ||
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+ | |||
+ | ==Favoured Skills== | ||
+ | |||
+ | Bluff | ||
+ | |||
+ | Craft | ||
+ | |||
+ | Diplomacy | ||
− | + | Gather Information | |
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− | + | Heal | |
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− | + | Intimidate | |
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− | Arcana | + | Knowledge (religion) |
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+ | Notice | ||
+ | |||
+ | Sneak | ||
+ | |||
+ | Survival | ||
+ | |||
+ | |||
+ | ==Trained Skills== | ||
+ | |||
+ | Bluff +7 | ||
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+ | Gather Information +7 | ||
+ | |||
+ | Heal +5 | ||
+ | |||
+ | Intimidate +7 | ||
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+ | Knowledge (religion) +5 | ||
+ | |||
+ | Notice +6 | ||
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+ | Sneak +8 | ||
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+ | |||
+ | ==Favoured Feats== | ||
+ | |||
+ | Fascinate | ||
+ | |||
+ | Favoured Foe (shadowspawn) | ||
+ | |||
+ | Favoured Foe (heretics) | ||
+ | |||
+ | |||
+ | ==Feats== | ||
+ | |||
+ | Arcanum (Mind Touch) | ||
+ | |||
+ | Armour Training (light) | ||
+ | |||
+ | Improved Demoralise | ||
+ | |||
+ | Quick Draw | ||
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+ | Uncanny Dodge | ||
+ | |||
+ | Weapon Finesse | ||
+ | |||
+ | |||
+ | ==Arcana== | ||
+ | |||
+ | Mind Touch +7 | ||
+ | |||
+ | |||
+ | ==Combat== | ||
Melee, light: +4 (+1 Role, +3 Dexterity) | Melee, light: +4 (+1 Role, +3 Dexterity) | ||
+ | |||
Melee, other: +1 (+1 Role, +0 Strength) | Melee, other: +1 (+1 Role, +0 Strength) | ||
+ | |||
Ranged: +4 (+1 Role, +3 Dexterity) | Ranged: +4 (+1 Role, +3 Dexterity) | ||
− | Weapons | + | |
− | + | ===Weapons== | |
− | + | ||
+ | Unarmed +4 +0 damage (+0 weapon, +0 Strength), x2 crit | ||
+ | |||
+ | Sickle +4 +2 damage (+2 weapon, +0 Strength), x2 crit | ||
+ | |||
+ | Light crossbow +4 +3 damage, 19-20/2x crit, 80' | ||
+ | |||
+ | |||
+ | ===Defense=== | ||
Dodge: +5 (+2 Role, +3 Dexterity) | Dodge: +5 (+2 Role, +3 Dexterity) | ||
+ | |||
Armour: Masterwork studded leather | Armour: Masterwork studded leather | ||
+ | |||
Armour bonus: +3 | Armour bonus: +3 | ||
+ | |||
Armour penalty: +0 | Armour penalty: +0 | ||
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Max Speed: 30' | Max Speed: 30' | ||
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Max Dodge: +5 | Max Dodge: +5 | ||
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Defense: 16 | Defense: 16 | ||
+ | |||
Defense (touch): 13 | Defense (touch): 13 | ||
+ | |||
Defense (flatfooted): 13 | Defense (flatfooted): 13 | ||
+ | |||
+ | |||
+ | ===Saves=== | ||
Toughness: +1 | Toughness: +1 | ||
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Fortitude: +0 | Fortitude: +0 | ||
+ | |||
Reflex (Good): +6 | Reflex (Good): +6 | ||
+ | |||
Will (Good): +4 | Will (Good): +4 | ||
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− | Equipment | + | ==Equipment== |
− | + | ||
− | + | Sickle 2 lbs | |
− | + | ||
− | + | Masterwork studded leather 20 lbs | |
− | + | ||
− | + | Traveling outfit worn | |
− | + | ||
− | + | Waterskin 4 lbs | |
− | + | ||
− | + | Bedroll 5 lbs | |
+ | |||
+ | Backpack 4 lbs | ||
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+ | 1 day's rations 1 lbs | ||
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+ | Torch 1 lbs | ||
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+ | Flint and steel - | ||
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+ | Light crossbow 4 lbs | ||
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+ | 17 bolts 2 lbs | ||
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Encumbrance: 43 lbs (medium load) | Encumbrance: 43 lbs (medium load) | ||
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Speed: x2/3 | Speed: x2/3 | ||
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Movement: -3 | Movement: -3 | ||
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Max Dodge: +3 | Max Dodge: +3 | ||
− | + | ||
− | + | ==Conditions== | |
Bruised: | Bruised: | ||
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Dazed: | Dazed: | ||
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Staggered: | Staggered: | ||
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Unconscious: | Unconscious: | ||
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Hurt: 1 | Hurt: 1 | ||
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Wounded: | Wounded: | ||
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Crippled: | Crippled: | ||
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Dying: | Dying: | ||
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+ | |||
+ | ==Other== | ||
+ | |||
+ | Conviction: 2/3 | ||
+ | |||
+ | Initiative: +3 | ||
+ | |||
+ | Speed: 20' |
Revision as of 04:23, 12 August 2016
Name: Eryn
Player: HardKore Keltoid
Background: Jarzoni
Role: 2nd level Expert
Alignment: Twilight
Calling: Justice (justice)
Nature: Determined / Petty
Contents
Abilities
Strength +0
Dexterity +3
Constitution +0
Intelligence +0
Charisma +2
Wisdom +1
Favoured Skills
Bluff
Craft
Diplomacy
Gather Information
Heal
Intimidate
Knowledge (religion)
Notice
Sneak
Survival
Trained Skills
Bluff +7
Gather Information +7
Heal +5
Intimidate +7
Knowledge (religion) +5
Notice +6
Sneak +8
Favoured Feats
Fascinate
Favoured Foe (shadowspawn)
Favoured Foe (heretics)
Feats
Arcanum (Mind Touch)
Armour Training (light)
Improved Demoralise
Quick Draw
Uncanny Dodge
Weapon Finesse
Arcana
Mind Touch +7
Combat
Melee, light: +4 (+1 Role, +3 Dexterity)
Melee, other: +1 (+1 Role, +0 Strength)
Ranged: +4 (+1 Role, +3 Dexterity)
=Weapons
Unarmed +4 +0 damage (+0 weapon, +0 Strength), x2 crit
Sickle +4 +2 damage (+2 weapon, +0 Strength), x2 crit
Light crossbow +4 +3 damage, 19-20/2x crit, 80'
Defense
Dodge: +5 (+2 Role, +3 Dexterity)
Armour: Masterwork studded leather
Armour bonus: +3
Armour penalty: +0
Max Speed: 30'
Max Dodge: +5
Defense: 16
Defense (touch): 13
Defense (flatfooted): 13
Saves
Toughness: +1
Fortitude: +0
Reflex (Good): +6
Will (Good): +4
Equipment
Sickle 2 lbs
Masterwork studded leather 20 lbs
Traveling outfit worn
Waterskin 4 lbs
Bedroll 5 lbs
Backpack 4 lbs
1 day's rations 1 lbs
Torch 1 lbs
Flint and steel -
Light crossbow 4 lbs
17 bolts 2 lbs
Encumbrance: 43 lbs (medium load)
Speed: x2/3
Movement: -3
Max Dodge: +3
Conditions
Bruised:
Dazed:
Staggered:
Unconscious:
Hurt: 1
Wounded:
Crippled:
Dying:
Other
Conviction: 2/3
Initiative: +3
Speed: 20'