Blue Rose: Bitter Ashes of an Eternal Flame:Vanko: Difference between revisions
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Name: | '''Name:''' Vanko | ||
'''Player:''' [[User:Afterburner|Afterburner]] | |||
'''Background:''' Jarzoni | |||
'''Role:''' 2nd level Warrior | |||
'''Alignment:''' Light | |||
'''Calling:''' The Sun (championing the everyday) | |||
'''Nature:''' Courageous / Suspicious | |||
==Abilities== | |||
Strength +4 (1 point of Strength damage) | |||
Dexterity +0 | |||
Constitution +4 | |||
Intelligence -1 | |||
Charisma -1 | |||
Wisdom +0 | |||
==Favoured Skills== | |||
Bluff | |||
Climb | |||
Craft | |||
Intimidate | |||
Jump | |||
Knowledge (Geography) | |||
Knowledge (Religion) | |||
Notice | |||
Sense Motive | |||
Survival | |||
==Trained Skills== | |||
Craft (woodworking) +4 | |||
Intimidate +4 | |||
Notice +5 | |||
Survival +5 | |||
==Favoured Feats== | |||
Fascinate | |||
Favored Foe (heretics) | |||
Favored Foe (shadowspawn) | |||
==Feats== | |||
Armor Training (all) | |||
Cleave | |||
Great Toughness x 2 | |||
Skill Training | |||
Weapon Training | |||
==Combat== | |||
Melee: +6 (+2 Role, +4 Strength) | Melee: +6 (+2 Role, +4 Strength) | ||
Ranged: +2 (+2 Role, +0 Dexterity) | Ranged: +2 (+2 Role, +0 Dexterity) | ||
Weapons | |||
===Weapons=== | |||
+6 Unarmed: +4 damage (+0 weapon, +4 Strength), x2 crit | |||
+7 Masterwork greataxe: +9 damage (+5 weapon, +4 Strength), x3 crit | |||
===Defense=== | |||
Dodge: +3 (+3 Role, +0 Dexterity) | Dodge: +3 (+3 Role, +0 Dexterity) | ||
Armour: | Armour: | ||
Armour bonus: | Armour bonus: | ||
Armour penalty: | Armour penalty: | ||
Max Speed: | Max Speed: | ||
Max Dodge: | Max Dodge: | ||
Defense: 13 | Defense: 13 | ||
Defense (touch): 13 | Defense (touch): 13 | ||
Defense (flatfooted): 10 | Defense (flatfooted): 10 | ||
===Saves=== | |||
Toughness: +8 (+2 Role, +4 Constitution, +2 feat) | Toughness: +8 (+2 Role, +4 Constitution, +2 feat) | ||
Fortitude: +7 | Fortitude: +7 | ||
Reflex: +0 | Reflex: +0 | ||
Will: +0 | Will: +0 | ||
Equipment | ==Equipment== | ||
Masterwork Greataxe (12 lbs) | |||
Backpack (8 lbs) | |||
Winter Blanket (3 lbs) | |||
Bedroll (1 lb) | |||
Rations x7 (7 lbs) | |||
Waterskin (4 lbs) | |||
Space (8 lbs) | |||
Rope, Hemp (10 lbs) | |||
Lumberjack's outfit (worn) | |||
Encumbrance: 57 lbs (light load) | Encumbrance: 57 lbs (light load) | ||
Speed: x 1 | Speed: x 1 | ||
Movement: +0 | Movement: +0 | ||
Max Dodge: N/A | Max Dodge: N/A | ||
==Conditions== | |||
Winded: | |||
Fatigued: | |||
Exhausted: | |||
Bruised: | Bruised: | ||
Dazed: X | Dazed: X | ||
Staggered: | Staggered: | ||
Unconscious: | Unconscious: | ||
Hurt: 1 | Hurt: 1 | ||
Wounded: | Wounded: | ||
Crippled: | Crippled: | ||
Dying: | Dying: | ||
==Other== | |||
Conviction: 2/3 | |||
Initiative: +0 | |||
Speed: 30' |
Revision as of 12:29, 12 August 2016
Name: Vanko
Player: Afterburner
Background: Jarzoni
Role: 2nd level Warrior
Alignment: Light
Calling: The Sun (championing the everyday)
Nature: Courageous / Suspicious
Abilities
Strength +4 (1 point of Strength damage)
Dexterity +0
Constitution +4
Intelligence -1
Charisma -1
Wisdom +0
Favoured Skills
Bluff
Climb
Craft
Intimidate
Jump
Knowledge (Geography)
Knowledge (Religion)
Notice
Sense Motive
Survival
Trained Skills
Craft (woodworking) +4
Intimidate +4
Notice +5
Survival +5
Favoured Feats
Fascinate
Favored Foe (heretics)
Favored Foe (shadowspawn)
Feats
Armor Training (all)
Cleave
Great Toughness x 2
Skill Training
Weapon Training
Combat
Melee: +6 (+2 Role, +4 Strength)
Ranged: +2 (+2 Role, +0 Dexterity)
Weapons
+6 Unarmed: +4 damage (+0 weapon, +4 Strength), x2 crit
+7 Masterwork greataxe: +9 damage (+5 weapon, +4 Strength), x3 crit
Defense
Dodge: +3 (+3 Role, +0 Dexterity)
Armour:
Armour bonus:
Armour penalty:
Max Speed:
Max Dodge:
Defense: 13
Defense (touch): 13
Defense (flatfooted): 10
Saves
Toughness: +8 (+2 Role, +4 Constitution, +2 feat)
Fortitude: +7
Reflex: +0
Will: +0
Equipment
Masterwork Greataxe (12 lbs)
Backpack (8 lbs)
Winter Blanket (3 lbs)
Bedroll (1 lb)
Rations x7 (7 lbs)
Waterskin (4 lbs)
Space (8 lbs)
Rope, Hemp (10 lbs)
Lumberjack's outfit (worn)
Encumbrance: 57 lbs (light load)
Speed: x 1
Movement: +0
Max Dodge: N/A
Conditions
Winded:
Fatigued:
Exhausted:
Bruised:
Dazed: X
Staggered:
Unconscious:
Hurt: 1
Wounded:
Crippled:
Dying:
Other
Conviction: 2/3
Initiative: +0
Speed: 30'