Defenders of Drenkova: Difference between revisions
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<div class="mw-collapsible mw-collapsed toccolours"><font color="#8b0000"><b>Village Layout</b></font> | <div class="mw-collapsible mw-collapsed toccolours"><font color="#8b0000"><b>Village Layout</b></font> | ||
<div class="mw-collapsible-content">[[File:Drenkova_Layout.jpg]]</div> | <div class="mw-collapsible-content"><table cellpadding="0" cellspacing="0"> | ||
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<td>[[File:Drenkova_Layout.jpg]]</td> | |||
<td><table cellpadding="5" cellspacing="0" width="500"> | |||
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<td>1. Black Ewe Farm</td> | |||
<td>17. The Smithy</td> | |||
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<td>2. Langower Farm</td> | |||
<td>18. The Unitary Church</td> | |||
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<td>3. Dwelling of Jyenna Huntingdon</td> | |||
<td>19. Dwelling of Kallis DeBastion</td> | |||
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<td>4. Dwelling of Slarren Glych</td> | |||
<td>20. The Sorceress's Tower</td> | |||
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<td>5. Dwelling of Hewlan Tywell</td> | |||
<td>21. Dwelling/Shop of Dogan Bright</td> | |||
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<td>6. Copperhand Farm</td> | |||
<td>22. Greyhope Farm</td> | |||
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<td>7. Caslon’s Mill</td> | |||
<td>23. Dwelling of Tarius Bowater</td> | |||
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<td>8. Dwelling of Haythe Polby</td> | |||
<td>24. Dwelling of Malyn Dallantyr</td> | |||
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<td>9. Dwelling of Hern Blackoak</td> | |||
<td>25. The White Windmill</td> | |||
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<td>10. Village Hall</td> | |||
<td>26. Bakery</td> | |||
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<td>11. Dwelling of Gwalin Redbeard</td> | |||
<td>27. The Giant’s Finger</td> | |||
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<td>12. The Felled Oak Inn</td> | |||
<td>28. Ancient Barrow Mound</td> | |||
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<td colspan="2">13. Dwelling of Zaros Hessle</td> | |||
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<td colspan="2">14. The Grey Lodge</td> | |||
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<td colspan="2">15. The Old Packhorse</td> | |||
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<td colspan="2">16. Dwelling of Faust Ironstrike</td> | |||
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</table></td> | |||
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</table></div> | |||
</div><br> | </div><br> | ||
Revision as of 05:54, 10 October 2016
This is a Godbound play-by-post one-shot run by Chronicler.
- IC Thread
- OOC Thread
Drenkova
Game Pitch
Drenkova, a remote Raktine village nestled within a mist-shrouded vale, is on the brink of collapse. To its north loom the forbidding Awras Mountains. And in all other directions lie murky forests, haunted moors, and demon-infested foothills. Isolated and beset by darkness on all sides, it is only a matter of time before its dire fate is sealed. But there is still a glimmer of hope. Whispers speak of people awakening to divine power across the scattered lands of Arcem. And now in Drenkova there are two of these newly-imbued. But will they prove to be the saviors that the village so desperately needs?
Godbound PCs
Unnamed1 - played by roryb
Unnamed2 - played by spaceranger
Important NPCs
House Rules
Character Creation:
- Attribute Scores (Starting Array): 8, 12, 13, 13, 16, 16
- Divine Gifts: Spend six points as normal, but also choose one Universal Gift (p. 29) for free.
- Languages: Native tongue plus bonus languages equal to Intelligence modifier.
- Immunities: Ability Damage & Ability Drain, Aging, Energy Drain, Possession
Divinity Points: An extra resource that can be used by PCs for beneficial perks. (A point cannot be spent in the same round that it is earned.)
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Extended Damage Table:
Damage Roll | Damage Taken |
1 or Less | None |
2 - 5 | 1 Point |
6 - 9 | 2 Points |
10 - 13 | 4 Points |
14 or More | 6 Points |