Crimson Deacons: Difference between revisions

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=Player Characters=
=Player Characters=
*[[Henry Adams]] - Agent EIGHT - CDC Virologist. Played by brahnamin.
*[[Henry Adams]] - Agent CLARK - FBI Forensic Accountant. Played by AgentAndrews.
*[[Dr. Sebastian Carstairs]] - Agent EVAN - State Department Foreign Officer. Played by Captain Astounding.
*[[Dr. Sebastian Carstairs]] - Agent CADMUS - CDC Media Response Coordinator. Played by drewsie.
*[[Chet Stevenson]] - Agent EDWARDS - ONI Case Officer (Lieutenant JG). Played by Iustum.
*[[Chet Stevenson]] - Agent CHLOE - State Police Investigator. Played by Billy Bones.
*[[Andrea Guiterrez]] - Agent EZEKIEL - Navy SEAL. Played by Harrowed.
*[[Andrea Guiterrez]] - Agent CLEMENT - DOJ Lawyer. Played by joe625.




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! Disorders
! Disorders
|-
|-
| Katherine Jane Smith
| Henry Adams
| 10/10
| 12/12
| 68/51
| 17
|
|
|
| Dissociative Identity Disorder
|-
| Martin Casey
| 11/11
| 55/48
| 55/48
| 12
| 12
|  
|  
| XXX
|
|  
|  
|
|
|-
|-
| T. Marcus Vance, Jr.
| Dr. Sebastian Carstairs
| 10/10
| 9/9
| 65/56
| 70/60
| 14
| 15
|  
|  
|
|
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|
|
|-
|-
| Ken Harrison
| Chet Stevenson
| 13/13
| 12/12
| 55/48
| 55/43
| 12
| 12
|  
|  
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|
|
|-
|-
| Doug Copeland
| Andrea Guiterrez
| 13/13
| 12/12
| 44/33
| 55/45
| 11
| 12
|  
|  
|
|
|  
|  
| Megalomania
|
|}
|}


=NPC's=
=NPC's=

Revision as of 13:08, 12 March 2017

Crimson Deacons

  • Wiki for Sovjohn's Delta Green game "Crimson Deacons".
  • Current Handler - Peter O'Riley (Agent CADEN)

Player Characters


Blank Delta Green Sheet

Current State

Agent Hit Points Sanity/Breaking Point Willpower Violence Adaptation Helplessness Adaptation Wounds Disorders
Henry Adams 12/12 55/48 12
Dr. Sebastian Carstairs 9/9 70/60 15
Chet Stevenson 12/12 55/43 12
Andrea Guiterrez 12/12 55/45 12

NPC's

Weapons

Skill Base Range Damage Armor Piercing Lethality Kill Radius Shots
Unarmed attack Unarmed Combat 1D4-1 N/A
Combat knife Melee Weapons 1D6 3
Grenade, flash-bang Athletics 20 m, 10 m radius
Grenade, fragmentation Athletics 20 m N/A 15% 10 m
Pistol, light Firearms 10 m 1D8 N/A 7
Pistol, medium Firearms 15 m 1D10 N/A 15
Pistol, heavy Firearms 20 m 1D12 N/A 10
Rifle, light Firearms 100 m 1D12 3 10% (for burst) 10 or 30
Rifle, heavy Firearms 150 m 1D12+2 5 10% (for burst) 10 or 20
Submachine Gun Firearms 50 m 1D10 N/A 10% (for burst) 30