Blade Orlen: Difference between revisions

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Turn Undead (Su) 4/day
Turn Undead (Su) 4/day


1.6.2 Domains:


== 1.7 Equipment ==
== 1.6.2 Domains: ==
(160 starting gold)  
War - Free Martial Weapon Proficiency with deity’s favored weapon (if necessary) and Weapon Focus with the deity’s favored weapon.
1.7.1 Carried:
1.7.2 Pony:
   
   
Fire - Turn or destroy water creatures as a good cleric turns undead. Rebuke, command, or bolster fire creatures as an evil cleric rebukes undead. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.




== 1.7 Equipment ==
(160 starting gold)


[edit]Combat
== 1.7.1 Carried: ==
Equipment Name  Quantity  Weight 


[edit]Knowledge
Holy Symbol (Wooden)  1  0 lbs  
[edit]Languages:
   


[edit]Feats:
Outfit (Traveler's)  1  5 lbs 


Studded Leather  1  20 lbs 


[edit]Skills:
Shield (Heavy/Wood1  10 lbs  
[edit]Abilities
[edit]Racial & Class Abilities:
[edit]Domains:
War - Free Martial Weapon Proficiency with deity’s favored weapon (if necessary) and Weapon Focus with the deity’s favored weapon.  
   
Fire - Turn or destroy water creatures as a good cleric turns undead. Rebuke, command, or bolster fire creatures as an evil cleric rebukes undead. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.


[edit]Equipment (160 starting gold)
[edit]Carried:
Equipment Name  Quantity  Weight 
Holy Symbol (Wooden)  1  0 lbs 
Outfit (Traveler's)  1  5 lbs 
Studded Leather  1  20 lbs 
Shield (Heavy/Wood)  1  10 lbs 
Longsword  1  4 lbs
Longsword  1  4 lbs
Javelins  3  6 lbs
Javelins  3  6 lbs
Pouch (Belt)  1  1.51 lbs   
Pouch (Belt)  1  1.51 lbs   
  :: Coin (Copper)  20   
  :: Coin (Copper)  20   
  :: Coin (Gold)  22   
  :: Coin (Gold)  22   
  :: Coin (Silver)  9  
  :: Coin (Silver)  9  
  :: Flint & Steel   
  :: Flint & Steel   
Total  46.51 lbs (Light Load)   
Total  46.51 lbs (Light Load)   
[edit]Pony:  
 
== 1.7.2 Pony: ==
Equipment Name  Quantity  Weight   
Equipment Name  Quantity  Weight   
Bit & Bridle  1  1 lb   
Bit & Bridle  1  1 lb   
Saddle, Riding  1  25 lbs   
Saddle, Riding  1  25 lbs   
Saddlebags  1  15 lbs   
Saddlebags  1  15 lbs   
  :: Bedroll  1  5 lbs   
  :: Bedroll  1  5 lbs   
  :: Rations (Trail/Per Day)  6  6 lbs   
  :: Rations (Trail/Per Day)  6  6 lbs   
  :: Sunrod  3  3 lbs   
  :: Sunrod  3  3 lbs   
  :: Waterskins  3  12 lbs   
  :: Waterskins  3  12 lbs   
  :: Vestments (Cleric's)  1  6 lbs   
  :: Vestments (Cleric's)  1  6 lbs   
Total  73 lbs (Light Load)   
Total  73 lbs (Light Load)   
[edit]Portrait(s)
 
   
   
Back to: Low Power D&D3-5
Back to: Low Power D&D3-5

Revision as of 12:14, 12 September 2006

Contents [hide]


1.1 History

1.2 Happiness

Q: What are the three things best in life?


1.3 Statistics

1.3.1 Race/Alignment/Class:

Human Good Cleric of Fauzu 1

1.3.2 Statistics

Stat Score Mod Str: 14 +2 Dex: 11 0 Con: 12 +1 Int: 10 0 Wis: 14 +2 Cha: 12 +1

1.3.3 Stats:

Speed: 20 (30 with light load)

HP: 12

BAB: +0

Fort: +3

Ref: 0

Will: +4

AC: 14

Initiative: 0


1.4 Combat

Weapon To Hit Damage Crit. Range

Unarmed attack +2 1d3+2 20/x2

Longsword +3 1d8+2 19-20/x2

Javelin (Thrown) +0 1d6 x2 30 ft.

1.5 Knowledge

1.5.1 Languages:

Common

1.5.2 Feats:

Simple Weapon Proficiency, Armor Proficiency (Light), Armor Proficiency (Medium), Armor Proficiency (Heavy), Shield Proficiency, Martial Weapon Proficiency (Longsword), Toughness, Weapon Focus (Longsword), Endurance, Diehard


1.5.3 Skills:

Skill Rating Ranks Stat Bonus Special Notes

Appraise 0 0 0 int

Balance 0 0 0 dex

Bluff +1 0 +1 cha

Climb +2 0 +2 str

Concentration +1 0 +1 con

Diplomacy +1 0 +1 cha

Disguise +1 0 +1 cha

Escape Artist 0 0 0 dex

Gather Information +1 0 +1 cha

Heal +2 0 +2 wis

Hide 0 0 0 dex

Intimidate +1 0 +1 cha

Jump +2 0 +2 str

Knowledge: Arcana 0 0 0 int

Knowledge: History +2 2 0 int

Knowledge: Religion +0 4 0 int

Listen +3 1 +2 wis

Move Silently 0 0 0 dex

Ride +2 2 0 dex

Search 0 0 0 int

Sense Motive +2 0 +2 wis

Speak Language 0

Spot +3 1 +2 wis

Survival +2 0 +2 wis

Swim +2 0 2 str

Use Rope 0 0 0 dex


1.6 Abilities

1.6.1 Racial & Class Abilities:

Turn Undead (Su) 4/day


1.6.2 Domains:

War - Free Martial Weapon Proficiency with deity’s favored weapon (if necessary) and Weapon Focus with the deity’s favored weapon.

Fire - Turn or destroy water creatures as a good cleric turns undead. Rebuke, command, or bolster fire creatures as an evil cleric rebukes undead. Use these abilities a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.


1.7 Equipment

(160 starting gold)

1.7.1 Carried:

Equipment Name Quantity Weight

Holy Symbol (Wooden) 1 0 lbs

Outfit (Traveler's) 1 5 lbs

Studded Leather 1 20 lbs

Shield (Heavy/Wood) 1 10 lbs

Longsword 1 4 lbs

Javelins 3 6 lbs

Pouch (Belt) 1 1.51 lbs

:: Coin (Copper)  20  
:: Coin (Gold)  22  
:: Coin (Silver)  9 
:: Flint & Steel   

Total 46.51 lbs (Light Load)


1.7.2 Pony:

Equipment Name Quantity Weight

Bit & Bridle 1 1 lb

Saddle, Riding 1 25 lbs

Saddlebags 1 15 lbs

:: Bedroll  1  5 lbs  
:: Rations (Trail/Per Day)  6  6 lbs  
:: Sunrod  3  3 lbs  
:: Waterskins  3  12 lbs  
:: Vestments (Cleric's)  1  6 lbs  

Total 73 lbs (Light Load)


Back to: Low Power D&D3-5