Difference between revisions of "DDD MIshka"
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== Equipment == | == Equipment == | ||
*Money: | *Money: | ||
− | ** | + | **30GP |
*Encumbrance and Movement | *Encumbrance and Movement | ||
− | **Encumbrance 8 ready | + | **Encumbrance 8 ready 9 stowed |
**120' 4 ready 8 stowed | **120' 4 ready 8 stowed | ||
**90' 8 ready 17 stowed | **90' 8 ready 17 stowed | ||
Line 51: | Line 51: | ||
**30' 14 ready 29 stowed | **30' 14 ready 29 stowed | ||
− | *Ready ( | + | *Ready (8/8 items) |
− | **Two-handed sword | + | **Two-handed sword (1d10, counts as 2 items) |
− | ** | + | **Masterwork plate armor (AC 6, counts as 4 items) |
**Waterskin | **Waterskin | ||
**Backpack | **Backpack |
Revision as of 10:37, 27 January 2018
Contents
Mishka, Full PC
- Human Fighter 1
- XP: 0/2000
- Neutral
Attributes
- STR 17 (+2)
- INT 13 (+1)
- WIS 6 (-1)
- DEX 6 (-1)
- CON 17 (+2)
- CHA 12 (+0)
Background/Languages/Knacks
Background
Languages
- Common
Knacks
Favored Weapon: +1 to attack with two-handed swords. This increases to +2 at level 5 and +3 at level 10.
Combat
- AC 17
- HP 2
- Movement Rate 90
- Initiative Modifier +2
- Attacks
- Primary Melee Attack: Two-handed sword, +4 to attack, 1d10+3 damage
- Secondary Melee Attack:
- Primary Ranged Attack:
- Saves:
- Petrification & Paralysis 14
- Poison & Death 12
- Breath 17
- Staves & Wands 15
- Spells 18
Equipment
- Money:
- 30GP
- Encumbrance and Movement
- Encumbrance 8 ready 9 stowed
- 120' 4 ready 8 stowed
- 90' 8 ready 17 stowed
- 60' 11 ready 23 stowed
- 30' 14 ready 29 stowed
- Ready (8/8 items)
- Two-handed sword (1d10, counts as 2 items)
- Masterwork plate armor (AC 6, counts as 4 items)
- Waterskin
- Backpack
- Packed - single items (6/17 items)
- 8 torches in a bundle
- Shovel
- Bedroll
- Winter blanket
- 10d trail rations
- 2d fresh rations
- Packed - smaller items (3 items)
- Flint and steel
- 10 candles
- Large sack
- Small sack
- 2 pint bottle of wine
- 3 flasks oil