Project Fallen Saint: Difference between revisions
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{| class="wikitable" | {| class="wikitable" | ||
| | | | ||
|Skill | |Skill | ||
|Base Range | |Base Range | ||
|Damage | |Damage | ||
| Line 270: | Line 270: | ||
|Shots | |Shots | ||
|- | |- | ||
| Unarmed attack | |||
| Unarmed Combat | |||
| | |||
| 1D4-1 | |||
| N/A | |||
| | | | ||
| | | | ||
| | | | ||
| | |- | ||
| | | Combat knife | ||
| Melee Weapons | |||
| | |||
| 1D6 | |||
| 3 | |||
| | | | ||
| | | | ||
| | | | ||
|- | |- | ||
| Grenade, flash-bang | |||
| Athletics | |||
| 20 m, 10 m radius | |||
| | | | ||
| | | | ||
| Line 284: | Line 296: | ||
| | | | ||
| | | | ||
|- | |||
| Grenade, fragmentation | |||
| Athletics | |||
| 20 m | |||
| | |||
| N/A | |||
| 15% | |||
| 10 m | |||
| | | | ||
|- | |||
| Pistol, light | |||
| Firearms | |||
| 10 m | |||
| 1D8 | |||
| N/A | |||
| | |||
| | | | ||
| 7 | |||
|- | |||
| Pistol, medium | |||
| Firearms | |||
| 15 m | |||
| 1D10 | |||
| N/A | |||
| | |||
| | | | ||
| 15 | |||
|- | |- | ||
| Pistol, heavy | |||
| Firearms | |||
| 20 m | |||
| 1D12 | |||
| N/A | |||
| | |||
| | | | ||
| | | 10 | ||
|- | |- | ||
| | | Rifle, light | ||
| | | Firearms | ||
| | | 100 m | ||
| | | 1D12 | ||
| | | 3 | ||
| | | 10% (for burst) | ||
| | | | ||
| | | 10 or 30 | ||
|- | |- | ||
| Rifle, heavy | |||
| Firearms | |||
| 150 m | |||
| 1D12+2 | |||
| 5 | |||
| 10% (for burst) | |||
| | | | ||
| | | 10 or 20 | ||
|- | |- | ||
| Submachine Gun | |||
| Firearms | |||
| 50 m | |||
| 1D10 | |||
| N/A | |||
| 10% (for burst) | |||
| | | | ||
| | | 30 | ||
|- | |- | ||
|} | |} | ||
=Personal Details, Work Performance, Special Training and Other Notes= | =Personal Details, Work Performance, Special Training and Other Notes= | ||
Latest revision as of 20:32, 22 February 2018
| Agent Name: | |||
| Code Name: | |||
| Profession: | |||
| Nationality: | |||
| Sex (Age): | |||
| Education: |
Statistics[edit]
| Score | x5 | What Others Notice | |
|---|---|---|---|
| Strength | |||
| Constitution | |||
| Dexterity | |||
| Intelligence | |||
| Power | |||
| Charisma |
Derived Attributes[edit]
| Current | Maximum | |
|---|---|---|
| Hit Points (HP) | ||
| Willpower (WP) | ||
| Sanity (SAN) | ||
| Breaking Point (BP) |
Incidents of SAN loss without going insane[edit]
| Violence | O | O | O | adapted |
| Helplessness | O | O | O | adapted |
Bonds[edit]
| Score | ||
|---|---|---|
| Bond 1 | ||
| Bond 2 |
Motivations and Mental Disorders[edit]
Skills[edit]
| Total | Total | Total | |||
| Accounting (10%) | First Aid (10%) | Science (0%) | |||
| Alertness (20%) | Forensics (0%) | Search (20%) | |||
| Anthropology (0%) | Heavy Weapons (0%) | SIGINT (0%) | |||
| Archeology (0%) | History (10%) | Stealth (10%) | |||
| Art (0%): | HUMINT (10%) | Surgery (0%) | |||
| Artillery (0%) | Law (0%) | Survival (10%) | |||
| Athletics (30%) | Medicine (0%) | Swim (20%) | |||
| Bureaucracy (10%) | Melee Weapons (30%) | Unarmed Combat (40%) | |||
| Computer Science (0%) | Military Science (0%): | Unnatural (0%) | |||
| Craft (0%) | Foreign Languages and Other Skills: | ||||
| Criminology (10%) | Navigate (10%) | ||||
| Demolitions (0%) | Occult (10%) | ||||
| Disguise (10%) | Persuade (20%) | ||||
| Dodge (30%) | Pharmacy (0%) | ||||
| Drive Auto (20%) | Pilot (0%): | ||||
| Drive Heavy Machine (10%) | Psychotherapy (10%) | ||||
| Firearms (20%) | Ride (10%) | ||||
Physical Injuries and Ailments[edit]
Has First Aid been attempted since your last injury? If yes, only Medicine, Surgery, or long-term rest can help further
Armor and Equipment[edit]
Body armor reduces the damage of all attacks except Called Shots and successful Kill Damage.
Weapons[edit]
| Skill | Base Range | Damage | Armor Piercing | Lethality | Kill Radius | Shots | |
| Unarmed attack | Unarmed Combat | 1D4-1 | N/A | ||||
| Combat knife | Melee Weapons | 1D6 | 3 | ||||
| Grenade, flash-bang | Athletics | 20 m, 10 m radius | |||||
| Grenade, fragmentation | Athletics | 20 m | N/A | 15% | 10 m | ||
| Pistol, light | Firearms | 10 m | 1D8 | N/A | 7 | ||
| Pistol, medium | Firearms | 15 m | 1D10 | N/A | 15 | ||
| Pistol, heavy | Firearms | 20 m | 1D12 | N/A | 10 | ||
| Rifle, light | Firearms | 100 m | 1D12 | 3 | 10% (for burst) | 10 or 30 | |
| Rifle, heavy | Firearms | 150 m | 1D12+2 | 5 | 10% (for burst) | 10 or 20 | |
| Submachine Gun | Firearms | 50 m | 1D10 | N/A | 10% (for burst) | 30 |