Difference between revisions of "Krystal"
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== Saves == | == Saves == | ||
(* = proficiency) | (* = proficiency) | ||
− | *STR | + | *STR - 1 |
− | *DEX | + | *DEX +1 |
− | *CON | + | *CON +1 |
− | *INT | + | *INT +1 |
− | *WIS | + | *WIS +4 |
− | *CHA | + | *CHA +4 |
+ | |||
+ | Advantage on Saving Throws(against being charmed, and magic can’t put you to sleep) | ||
== Skills == | == Skills == |
Revision as of 10:19, 14 March 2018
A character in the Rahasia campaign.
Contents
Name
- Class: Warlock
- Race: High Elf
- Alignment:Neutral
- Background: The Haunted One
- Proficiency Bonus:+2
Personality and History
- Personality: I don’t run from evil. Evil runs from me. I expect danger around every corner.
- Ideal: I’ll stop the spirits that haunt me or die trying.
- Bond: There’s evil in me, I can feel it. It must never be set free.
- Flaw:I talk to spirits that no one else can see.
Attributes
- STR 8 (-1)
- DEX 12 (+1)
- CON 13 (+1)
- INT 13 (+1)
- WIS 14 (+2)
- CHA 15 (+2)
Saves
(* = proficiency)
- STR - 1
- DEX +1
- CON +1
- INT +1
- WIS +4
- CHA +4
Advantage on Saving Throws(against being charmed, and magic can’t put you to sleep)
Skills
Tools and Languages
Traits and Abilities
Combat
- HP:
- Hit Dice:
- AC:
- Initiative:
- Movement:
- Attack:
Equipment and Treasure
Spellcasting
- Spell attack: +X
- Spell DC: X
- 1st level (X slots / day)
- 2nd level (Y slots / day)