Voyages Of The Blue Rosie:Abilities: Difference between revisions

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'''Communication''' : social and communication skills and the ability to deal with others
'''Communication''' : social and communication skills and the ability to deal with others


'''Constitution''' : overall health, fortitude, and resistance to harm
'''Constitution''' : overall health, endurance, and resistance to harm


'''Dexterity''' : agility, coordination, and speed
'''Dexterity''' : agility, coordination, and speed

Revision as of 09:34, 2 May 2018

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Your character is defined by nine abilities:

Accuracy : precision for both finesse weapons (like rapiers) and ranged weapons (like bows)

Communication : social and communication skills and the ability to deal with others

Constitution : overall health, endurance, and resistance to harm

Dexterity : agility, coordination, and speed

Fighting : combat skills with more heavier weapons (like axes and spears)

Intelligence : Smarts, knowledge, and education

Perception : use of all of your senses, and to notice things

Strength : muscle power

Willpower : mental endurance, discipline, and confidence

For randomization of character creation, roll 3d6 and add the results for each ability. To determine the starting ability, you look match the result to a table. (GM will add this info in soon.)

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