Voyages Of The Blue Rosie:Abilities: Difference between revisions
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'''Communication''' : social and communication skills and the ability to deal with others | '''Communication''' : social and communication skills and the ability to deal with others | ||
'''Constitution''' : overall health, | '''Constitution''' : overall health, endurance, and resistance to harm | ||
'''Dexterity''' : agility, coordination, and speed | '''Dexterity''' : agility, coordination, and speed |
Revision as of 09:34, 2 May 2018
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Your character is defined by nine abilities:
Accuracy : precision for both finesse weapons (like rapiers) and ranged weapons (like bows)
Communication : social and communication skills and the ability to deal with others
Constitution : overall health, endurance, and resistance to harm
Dexterity : agility, coordination, and speed
Fighting : combat skills with more heavier weapons (like axes and spears)
Intelligence : Smarts, knowledge, and education
Perception : use of all of your senses, and to notice things
Strength : muscle power
Willpower : mental endurance, discipline, and confidence
For randomization of character creation, roll 3d6 and add the results for each ability. To determine the starting ability, you look match the result to a table. (GM will add this info in soon.)
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