DDD Jacques: Difference between revisions
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**Primary Ranged Attack: Longbow, +1 to hit for 1d8+2 | **Primary Ranged Attack: Longbow, +1 to hit for 1d8+2 | ||
*Saves: | *Saves: | ||
**Petrification & Paralysis | **Petrification & Paralysis 12 | ||
**Poison & Death | **Poison & Death 13 | ||
**Breath | **Breath 15 | ||
**Staves & Wands | **Staves & Wands 14 | ||
**Spells | **Spells 13 | ||
== Equipment == | == Equipment == |
Revision as of 19:48, 3 May 2018
Jacques "Jack" LeTorneau
Rank
- Human Thief 3
- XP: ???/???
- Alignment Neutral
Attributes
- STR 16 +2
- INT 12
- WIS 9
- DEX 11
- CON 17 +2
- CHA 7 -1
Background/Languages/Knacks
Background
Weapons-master. The character knows one melee combat maneuver (TRIP) that they can perform without penalty.
Languages
- Common
Knacks
- Backstab x2
- Thief Skills (Pick Locks 17, Remove Trap 17, Search 16, Sleight 15, Sneak 16, Hear 14, Climb 7, Decipher 20)
- Favored Weapon. The character picks a single weapon (SWORD). When using the weapon he gains a +1 bonus to all attacks and special maneuvers made with the weapon. The bonus increases to +2 at 5th level and +3 at 10th level.
- Cleave. When thief slays an opponent, may immediately attack another opponent within 5' of the target. Max 1/2 hit dice number of times.
- Maneuvers. Knockout, Stun.
Combat
- AC 12 (Leather)
- HP 7
- Movement Rate 120'
- Initiative Modifier 0
- Attacks
- Primary Melee Attack: Longsword, +4 to hit for 1d8+2
- Primary Ranged Attack: Longbow, +1 to hit for 1d8+2
- Saves:
- Petrification & Paralysis 12
- Poison & Death 13
- Breath 15
- Staves & Wands 14
- Spells 13
Equipment
17 gp
- Readied (8 max)
- Leather armor
- Longsword
- Longbow
- Backpack
- Packed (16 max)
- 3 days rations
- Waterskin
- Rope 50'
- Large Sack (3)
- Crowbar
- Grappling Hook
- Quiver 20 arrows
- Thieves Tools