Difference between revisions of "Mythic Fate A JRPG"
(→Magic) |
(→Magic) |
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=== Magic === | === Magic === | ||
Magic work based on the following 4 ideas | Magic work based on the following 4 ideas | ||
− | |||
* There is a skill called magic and taking ranks in it unlocks the ability to do magic. | * There is a skill called magic and taking ranks in it unlocks the ability to do magic. | ||
Line 28: | Line 27: | ||
'''Core elements''' | '''Core elements''' | ||
− | Fire | + | *Fire |
− | Water | + | *Water |
− | Air | + | *Air |
− | Earth | + | *Earth |
− | Metal | + | *Metal |
− | Wood/Nature | + | *Wood/Nature |
'''Racial Elements''' | '''Racial Elements''' | ||
− | Illusion | + | *Illusion |
− | Poison | + | *Poison |
− | Strength/Empowering | + | *Strength/Empowering |
− | Lightning/Energy | + | *Lightning/Energy |
− | Beast | + | *Beast |
'''Extra Elements''' | '''Extra Elements''' | ||
− | Healing/life | + | *Healing/life |
− | Death | + | *Death |
− | Mind | + | *Mind |
− | Sight | + | *Sight |
− | Teleport | + | *Teleport |
− | Transform | + | *Transform |
=== Summons === | === Summons === |
Revision as of 14:36, 8 December 2018
Contents
Indroduction
This is the Wiki page for the Mythic fate A JRPG, A Jrpg inspired play by post game ran using Fate core and Mythic the GM emulation system
System
Skills
Default Skill list with the following 2 changes
- Drive changed to ride
- Addition of Magic skill
Magic
Magic work based on the following 4 ideas
- There is a skill called magic and taking ranks in it unlocks the ability to do magic.
- Unlocking magic gives a magical element to work with and more can be bought with refresh.
- To do something with magic requires a Magic roll with the difficult the same as dealing with it with out magic.
- The magical elements are the ones listed with the races plus healing or the list of disciplines from the High fantasy magic list.
Elements
Core elements
- Fire
- Water
- Air
- Earth
- Metal
- Wood/Nature
Racial Elements
- Illusion
- Poison
- Strength/Empowering
- Lightning/Energy
- Beast
Extra Elements
- Healing/life
- Death
- Mind
- Sight
- Teleport
- Transform
Summons
Gaining a summon costs an aspect and is build as a Supporting NPC with the following traits
- high concept, a trouble, one more aspect
- One stunt
- 1 good skill 1 fair skill and 2 average skills
- 2 + relevant skill stress boxes
- 1 mild and 1 moderate consequence
Setting
Reserved for setting information
Characters
Players
- Hammel Playing Alkyne
- Herodarwion playing Rassra Trasrell
- Storynow playing Ileana Basarab