Mythic Fate A JRPG/Rassra: Difference between revisions
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Revision as of 09:47, 16 December 2018
Rassra Trasrell
Physical description
Rassra is tall but lacks distinction in his build with the standard naga body plan of 2 arms and no legs. Like many Urban naga Rassra doesn't look like any one type of snake but rather takes on traits of a few different snakes. His head is python like with what passes for a friendly cheerful face for a naga. His colouration is a mixture of greys and blacks with the zigzagging pattern of a European Adder along the back of his head and tail. Clothing wise he mostly found wearing a grey hooded cloak over a scholarly shirt and brown apron, and is not surprising to find him carrying a satchel.
Sheet
Refresh and stress
Refresh: 2
Physical stress: [][][][]
Mental stress: [][][]
Magical stress: [][][][]
Aspects
High concept: Inquisitive Naga Apothecary
Trouble: Can't resist a sob story
Aspects:
Well travel and well read
Hastily Packed Bag
No stranger to scrapes and hardship
Skills
Great +4
Craft
Good +3
Lore
Investigate
Fair +2
Empathy
Fight
Rapport
Average +1
Physique
Resources
Magic
Athletics
Stunts
Naga's Bite
When succeed with style on a fight check may apply the poisoned effect to the target
Experimental mixture
Once per scene may spend a fate point and declare you have a relevant alchemical substance and apply an aspect to the environment
Healing drafts
May use a craft check to remove consequences with appropriate time and resources.
Magic
Rassra has access to the following magical elements
Water Element
Life Element
Story
Phase One
Rassra spent most days exploring the market buying the reagents and Catalyst to make potions and poultices both the medical that made up his trade and the experimental ones that made life interesting.
One such day he got lost into the deepest part of the market that hugged the outer wall of the Palace, finding a hole in the wall, he couldn't resist exploring where it lead. As he explored the tunnel he heard talking in the distance, not resisting the call to find out more he crept ever deeper. Failing to keep quiet as he got close enough to see and hear a pair of Kitsune talking about a Kitsune Fenrin not keeping to the plan. Fearing capture by unsavoury elements Rassra ran from the tunnels and back to his workshop. The next day the Palace guard came to his workshop and dragged him to the Palace where he was accused of spying with evidence found in the Palace basement. Found guilty without a proper trial Rassra Found himself thrown into the darkest dungeon.
Aspect: Well travel and well read
Phase Two
During the escape from the prison Rassra was separated from his rescuer Alkyne. Not sure what to do Rassra spent a few day hiding and trying to get his bearings. While he kept an eye on his workshop and home to see if he could enter, he stayed away worried that the guards would search for him there. Then while he stalked through the alleyways looking for some food,Rassra spent a few day hiding and trying to get his bearings. While he kept an eye on his workshop and home to see if he could enter, he stayed away worried that the guards would search for him there. Then while he stalked through the alleyways looking for some food, He saw Alkyne .being chased by guards (probably from one of the spying sessions gone wrong), Helping him deal with the guards that he was unable to deal with alone, Rassra came top the realisation that the Capital was no longer safe and that if they were to deal with the kitsune it might be best to deal with it outside of his shadow. Telling Alkyne to follow him he broke back into his home and rashly started to throw the stuff he thought would be need to travel and his craft into two bags. Giving one to Alkyne, Rassra told that him that it contained Traveling supplies and that after he deals with anything he needs to finnish he should make his way to Bloom-Harvest, where due to an old treaty should be save from the capital. Leaving Alkyne to his own devices Rassra left the capital.
Aspect: Hastily Packed Bag
Phase Three
The small village of Bloom-Harvest 3 days to the south that due to an ancient treaty was not part of Gerdermia while in its territory and therefore fairly safe from the guards and soldiers of the capital. Quickly setting off Rassra kept to the back roads and forest routes. On the second day while traveling along one of the back roads he was beset by a group of bandits, fighting a losing brawl against the rogues. When in the midst of battle, bolts of fire came raining in. Rescued by Ileana, Rassra gave thanks to her and ask her why she was in such a forest alone, learning that she was being hunted by the corrupt soldiers of the capital , Rassra told her about Bloom-harvest and his plans to meet up with Alkyne there.
Aspect: No stranger to scrapes and hardship
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