Brahnamins Characters - Jaala: Difference between revisions

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==Signature Assets==
==Signature Assets==
'''Sword of Storms''' [d8] This simple cutlass doesn't look like much, but it is perfectly balanced and can never be lost. If dropped it will return to its wielder's hand on by wave or by wind.
'''Sword of Storms''' [d8] This simple cutlass doesn't look like much, but it is perfectly balanced and can never be lost. If dropped it will return to its wielder's hand on by wave or by wind.
'''Storm Queen's Twine''' [d8] This lightweight compact coil of silken twine will hold considerable weight and resist the strength of many men.  
'''Storm Queen's Twine''' [d8] This lightweight compact coil of silken twine will hold considerable weight and resist the strength of many men.  
'''Tiny Treasures and Needful Things''' [d6] You always have some small bit of something on you from some far off land, from baubles to useful necessities.
'''Tiny Treasures and Needful Things''' [d6] You always have some small bit of something on you from some far off land, from baubles to useful necessities.



Revision as of 20:40, 27 December 2018

Jaala :: Sea Gnome Storm Priest

"Between what is and what is not, the gods whisper."

Attributes

|| Agility d6 || Intellect d4 || Might d10 || Presence d4 || Vitality d10 || Wits d10 ||

Trained Skills [d6 - d12]

Athletics [d8]

Healing [d6]

Insight [d8]

Lore [d8]

Magic [d10]

Melee [d10]

Perception [d10]

Stealth [d6]

Streetwise [d6]

Untrained Skills [d4]

Bluff, Craft, Diplomacy, Endurance, Intimidation, Nature, Performance, Ranged, Thievery, Unarmed

Distinctions

Sea Gnome [Heritage, Gnome]: [d8] You are an agile native of the coasts and the shallows.

  • Step Back: Roll d4 instead of d8 for 1 PP
  • Trickster's Cunning: Effect: When you use your natural connection to deception and illusion, spend 1 PP to create an appropriate [d8] asset.

[Highlighted Skills: Magic/Stealth/Streetwise]

[Highlighted Attributes: Agility/Vitality]


Speaker of Storms [Expertise, Priest]: [d8] The eye of the storm is in your silence, its howl in your shout.

  • Step Back: Roll d4 instead of d8 for 1 PP
  • Domain Focus [Storms]: Effect: Choose a divine domain. Step up or double your skill die when using spells or rituals from this domain, but step it back when doing so from other domains.

[Highlighted Skills: Healing/Insight/Melee]

[Highlighted Attributes: Might/Wits]


Far Traveler [History, Mariner] [d8] The sea has carried you to many lands.

  • Step Back: Roll d4 instead of d8 for 1 PP
  • Rigger: Effect: When you're working with rope, canvas, or pulleys, double your skill die. Remove the highest rolling die and add three dice together for the result.

[Highlighted Skills: Athletics/Lore/Perception]

[Highlighted Attributes: Vitality/Wits]

Signature Assets

Sword of Storms [d8] This simple cutlass doesn't look like much, but it is perfectly balanced and can never be lost. If dropped it will return to its wielder's hand on by wave or by wind.

Storm Queen's Twine [d8] This lightweight compact coil of silken twine will hold considerable weight and resist the strength of many men.

Tiny Treasures and Needful Things [d6] You always have some small bit of something on you from some far off land, from baubles to useful necessities.

Scene/Episode Assets

Episode Points [0]

Character Bio

Birthplace: Beaumonde || Allegiance: Independent

Height: 170 centimeters (5' 7") || Weight: 54 kilos (120 lbs) || Age: 19 standard years

Tattoos: Kiko has simple independent insignia in browncoat-brown tattooed on her cheeks - Captain's bars under her right eye in honor of her fallen father and a Lieutenant's bar under her left eye in honor of her fallen mother.


Kiko lost both her parents in the war and has been on her own ever since.

Sort of.

Sometimes.

Not ever, really.

Her father was a captain in the browncoat militia, and her mother was independent intelligence, and though they both managed to get themselves killed, they made an impression on a lot of soldiers before they did.

Those soldiers have been dropping in on Kiko in groups and pairs and individually since the end of the war, making sure she has what she needs. Making sure she learns the important things. Like when to fold, when to double down, how to drink without puking, how to puke on cue, and how to shoot.

Sort of.

For all their efforts, Kiko is just a crap shot.

She has enjoyed their sporadic presence in her life, though, her band of helpful misfits. They've shown her that her parents mattered - that they made a difference in a lot of lives - and she's picked up a useful skill or three through association along the way.

Not being the overly ambitious type, Kiko mostly makes her way in the verse hustling pool. Those who know her, call her 'Stick,' not so much for her skill at billiards as her willingness to introduce a head to the end of her cue for coming at her wrong. It's her life. She enjoys it.

Sort of.

Sometimes.

When things go smooth.

But it's been a long gorramn while since things went smooth.