John Smith: Difference between revisions
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== Merits == | == Merits == | ||
Area of Expertise (Staff) <br> | |||
Favored Weapon (Staff) <br> | |||
Status (VASCU) 2<br> | |||
Status (FBI) 2<br> | |||
Status (City Government) 1 <br> | |||
Endowments (Teleinformatics) <br> | |||
* Just One More Thing | * Just One More Thing <br> | ||
** Polygraph<br> | ** Polygraph <br> | ||
Professional Training 2 <br> | |||
* Networking | * Networking <br> | ||
Contacts (Local Police) 1 <br> | |||
Contacts (FBI) 1 <br> | |||
** Continuing Education | ** Continuing Education <br> | ||
== Aspirations == | == Aspirations == |
Revision as of 15:10, 19 May 2019
This page is for the PC of Meriss in the Chronicles of Darkness campaign Parks And Requiem, run by smilingbandit2.
Info
Name: John Smith
Publicly-Known Name: John Smith
Hunt Name: Agent Smith
Type: Hunter
Conspiracy: VASCU
Profession: Detective
Virtue: Peaceful
Vice: Slacker
Stats
Mental | Physical | Social | |
---|---|---|---|
Power | Intelligence 3 | Strength 2 | Presence 2 |
Finesse | Wits 2 | Dexterity 2 | Manipulation 2 |
Resistance | Resolve 3 | Stamina 2 | Composure 3 |
Mental | Physical | Social |
---|---|---|
(–3 unskilled) | (–1 unskilled) | (–1 unskilled) |
Academics 2 | Athletics 2 | Animal Ken — |
Cross Country Running | ||
Computer 1 | Brawl — | Empathy 2 |
Crafts 1 | Drive 1 | Expression — |
Investigation 4 | Firearms — | Intimidation — |
Crime Scene | ||
Medicine — | Larceny — | Persuasion 2 |
Negotiation | ||
Occult 1 | Stealth 1 | Socialize 1 |
Politics 1 | Survival — | Streetwise 1 |
Science 1 | Weaponry 1 | Subterfuge 1 |
Staff |
Derived
Size: 5
Speed: 9
Defense: 2
Initiative: 5
Health: 7 (penalty at 5, 6, 7)
Current: r/ r/
Willpower: 6
Current: 6
Merits
Area of Expertise (Staff)
Favored Weapon (Staff)
Status (VASCU) 2
Status (FBI) 2
Status (City Government) 1
Endowments (Teleinformatics)
- Just One More Thing
- Polygraph
- Polygraph
Professional Training 2
- Networking
Contacts (Local Police) 1
Contacts (FBI) 1
- Continuing Education
- Continuing Education
Aspirations
- have a quiet day at work
- make sure no one gets eaten
- prove myself right
Conditions
none
Tactics
"None"
Gear
Experience
Mundane: 0 spent/0 total (0 beats)
Practical: 0 spent/0 total (0 beats)