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KnockingBox (talk | contribs) Created page with "What’s your story, spacer? ==Advancement== *Class: Warrior *Level: 3 *XP: 0/4 *Skill Points Unspent: ==Attributes== *Strength 12 *Dexterity 18 (+2) *Constitution 15 (+1) *..." |
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*Class: Warrior | *Class: Warrior | ||
*Level: 3 | *Level: 3 | ||
* | *Experiences: 0/4 | ||
*Skill Points Unspent: | *Skill Points Unspent: | ||
Latest revision as of 22:56, 23 February 2020
What’s your story, spacer?
Advancement[edit]
- Class: Warrior
- Level: 3
- Experiences: 0/4
- Skill Points Unspent:
Attributes[edit]
- Strength 12
- Dexterity 18 (+2)
- Constitution 15 (+1)
- Intelligence 12
- Wisdom 13
- Charisma 10
Background[edit]
- Background: Vagabond
- Goal:
- Homeworld: Moresnet
- Languages: Novesperanto, Wika, Gracious
Skills[edit]
- Survival 0
- Stab 2
- Sneak 0
- Exert 0
- Notice 1
- Heal 0
- Know 0
Foci[edit]
- Ironhide
- Effect
- Level 1
- Armsman
- Effect
- Level 1
- Alert
- Effect
- Level 1
Abilities[edit]
- Warrior Ability: Once per scene, as an Instant ability, you can either choose to negate a successful attack roll against you or turn a missed attack roll you made into a successful hit. You can use this ability after the dice are rolled, but it cannot be used against environmental damage, effects without an attack roll, or hits on a vehicle you’re occupying.
- Sunblade Training: Your weapon attacks always count as magic weapons for purposes of overcoming defenses.
Cybernetics and Innate Abilities[edit]
- Name
- Effect
Weapons[edit]
- Melee
- Attack Roll:
- Damage:
- Shock:
- Mods:
- Ranged
- Attack Roll:
- Damage:
- Range:
- Magazine: [shoot roll houserule?]
- Mods:
Armors[edit]
- Name:
- AC:
- Mods:
Other Stats[edit]
- HP: 21
- System Strain:
- Base AC: 19
- Base Attack Bonus: +3
- Saves
- Physical: 12
- Mental: 13
- Evasion: 11
- Movement Rate: 10 meters/round
- Encumbrance: None
- Readied: 0/6
- Stowed: 0/12
Equipment[edit]
- Readied
- .
- Stowed
- .
- Non-encumbering
- .
-Main Page: SWN:_Prismatic_Spray