Difference between revisions of "Taana Garindotor"
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'''Features and Feats''' | '''Features and Feats''' | ||
+ | |||
+ | ''Variant Human'' | ||
+ | |||
+ | *+1 Str, +1 Con | ||
+ | *Proficiency|Insight | ||
+ | *Feat: Mobile (Variant Human) +10' Move. Difficult terrain does not cost movement when using Dash action. When you attack a creature, you do not provoke attacks of opportunity from that creature, whether you hit or not for the rest of that round. | ||
+ | |||
+ | ''Outlander'' | ||
+ | |||
+ | *Proficiency: Athletics, Survival | ||
+ | *Tools: Musical Instrument (Bodhran) | ||
+ | *Language: Orc | ||
+ | *Wanderer | ||
+ | |||
+ | ''Barbarian'' | ||
+ | |||
+ | *Level 1 | ||
+ | **Rage 3 per long rest, +2 Rage Damage, Resistance vs. B/P/S | ||
+ | **Unarmored Defense (10+Dex Bon+Con Bon) if unarmored, can use shield. | ||
+ | *Level 2 | ||
+ | **Reckless Attack. 1st attack on turn, get advantage, but opponents get advantage in their attacks. | ||
+ | **Danger Sense. Advantage on Dex saves against effects she can see. | ||
+ | *Level 3 | ||
+ | **Primal Path|Totemic Warrior (Eagle) | ||
+ | ***Spirit Seeker, gain ''Beast Sense'' and ''Speak with Animals'' as Rituals. | ||
+ | ***Totem Spirit: Eagle (While raging without wearing heavy armor, opponents trying to gain attacks of opportunity are at Disadvantage, take a Dash as a bonus action. | ||
+ | *Level 4 | ||
+ | ***Attribute Increase, +1 Dex, +1 Con. | ||
+ | |||
+ | '''Equipment''' | ||
+ | |||
+ | *Staff | ||
+ | *Trap | ||
+ | *Trophy | ||
+ | *Traveler's Clothing | ||
+ | *Great Sword | ||
+ | *Spear | ||
+ | *Explorer's Pack | ||
+ | *4 Javelins | ||
+ | *10 GP |
Revision as of 17:34, 15 April 2020
Taana Garindotor
Human (Variant) Barbarian / 4
7'8" 315 lbs Platinum Blonde Grey Eyes
Characteristics
- Str 16 (+3)
- Dex 14 (+2)
- Con 16 (+3)
- Int 8 (-1)
- Wis 12 (+1)
- Cha 10 (+0)
Combat
- HP 45
- AC 15
- Move 40'
- Init +2
Proficiency Bonus +2
Saves
- Str +5
- Dex +2
- Con +5
- Int -1
- Wis +2
- Cha +0
Proficiencies
- Athletics +5
- Insight +4
- Intimidation +2
- Perception +4
- Survival +4
Tools
- Musical Instrument (Bodhran)
Weapons & Armor
- Light and Medium Armor
- Shields
- Simple and Martial weapons
Background Outlander (Tribal Nomad)
Features and Feats
Variant Human
- +1 Str, +1 Con
- Proficiency|Insight
- Feat: Mobile (Variant Human) +10' Move. Difficult terrain does not cost movement when using Dash action. When you attack a creature, you do not provoke attacks of opportunity from that creature, whether you hit or not for the rest of that round.
Outlander
- Proficiency: Athletics, Survival
- Tools: Musical Instrument (Bodhran)
- Language: Orc
- Wanderer
Barbarian
- Level 1
- Rage 3 per long rest, +2 Rage Damage, Resistance vs. B/P/S
- Unarmored Defense (10+Dex Bon+Con Bon) if unarmored, can use shield.
- Level 2
- Reckless Attack. 1st attack on turn, get advantage, but opponents get advantage in their attacks.
- Danger Sense. Advantage on Dex saves against effects she can see.
- Level 3
- Primal Path|Totemic Warrior (Eagle)
- Spirit Seeker, gain Beast Sense and Speak with Animals as Rituals.
- Totem Spirit: Eagle (While raging without wearing heavy armor, opponents trying to gain attacks of opportunity are at Disadvantage, take a Dash as a bonus action.
- Primal Path|Totemic Warrior (Eagle)
- Level 4
- Attribute Increase, +1 Dex, +1 Con.
Equipment
- Staff
- Trap
- Trophy
- Traveler's Clothing
- Great Sword
- Spear
- Explorer's Pack
- 4 Javelins
- 10 GP