Lyman: Difference between revisions
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'''Permanent Injury''' | '''Permanent Injury''' | ||
* | * Your renewed body needs energy that plants and mushrooms cannot provide. All rations must contain meat. | ||
'''Languages''' | '''Languages''' |
Latest revision as of 21:25, 27 December 2020
Lyman
A character in the Morgansfort campaign.
- Thief 1 (Footpad)
- XP: 403/1250
- Morale: +0
Attributes
- STR 10
- INT 12
- WIS 8 (-1)
- DEX 18 (+3)
- CON 9
- CHA 11
Permanent Injury
- Your renewed body needs energy that plants and mushrooms cannot provide. All rations must contain meat.
Languages
Common
Class Abilities
- Backstab: +4 to hit, 2x damage
- Open Locks 18+
- Find and Remove Traps 18+
- Pick Pockets 17+ (special)
- Move Silently 17+
- Climb Walls 6+
- Hide in Shadows 19+
- Hear Noise 14+
Proficiencies
- Adventuring
- Intimidation
- Naturalism
Combat
- HP: 4
- AC: 2
- Move: 40
Saving Throws:
- Paralysis/Stone: 13
- Poison/Death: 13
- Blast/Breath: 16
- Staff/Wands: 14
- Spells: 16
Equipment
- Armor: Leather Armor
- Weapons: Short Sword, Sling w/ 20 bullets
- Gear: Thieves' Tools, 6 Torches, Backpack, Waterskin, 50 ft. Rope
- Miscellaneous Magic:
- Treasure:
- Encumbrance: 3 stone
Traits Discerning, Disaffected, Poor