Newton 'Ace' Jaenke: Difference between revisions

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== Newton 'Ace' Jaenke ==
== Newton 'Ace' Jaenke ==


Human Male Brash pilot
''Human Male Brash pilot''
Attributes: Agility d10, Smarts d6, Spirits d6, Strength d6, Vigor d6
 
Pace 6, Parry 5, Toughness 9 (4)
'''Attributes''': Agility d10, Smarts d6, Spirits d6, Strength d6, Vigor d6
SKILLS: Athletics d6, Drive d4, Common Knowledge d4, Fighting d6, Notice d6, Persuasion d4, Pilot d10, Repair d6, Shooting d10, Stealth d6
 
Languages: Earthlang (Native), Sem d6, V'Tori d6, TBD
'''Pace''' 6, '''Parry''' 5, '''Toughness''' 9 (4)
EDGES: Ace, Dodge, Marksmen, Quick
 
HINDRANCES: Greedy (Minor), Loyalty (Minor), Overconfidence (Major)
'''SKILLS''': Athletics d6, Drive d4, Common Knowledge d4, Fighting d6, Notice d6, Persuasion d4, Pilot d10, Repair d6, Shooting d10, Stealth d6
Gear: Body Armor (torso, arms, legs; AP +4*, Str Min d4, Wt. 4, Cost 200), Laser Pistol (Range 15/30/60, Damage 2d6, AP 2, ROF 1, Shots 50, Min Str d4, Wt. 2, Cost 250), 2 MRE (Wt. 2, Cost 20), Standard Clothing (Wt. 4, Cost 20)
 
'''Languages''': Earthlang (Native), Sem d6, V'Tori d6, TBD
 
'''EDGES''': Ace, Dodge, Marksmen, Quick
 
'''HINDRANCES''': Greedy (Minor), Loyalty (Minor), Overconfidence (Major)
 
'''Gear''': Body Armor (torso, arms, legs; AP +4*, Str Min d4, Wt. 4, Cost 200), Laser Pistol (Range 15/30/60, Damage 2d6, AP 2, ROF 1, Shots 50, Min Str d4, Wt. 2, Cost 250), 2 MRE (Wt. 2, Cost 20), Standard Clothing (Wt. 4, Cost 20)
*Armor marked with an asterisk reduces the damage from bullets by 4. “Bullets” includes physical shot fired from a firearm.
*Armor marked with an asterisk reduces the damage from bullets by 4. “Bullets” includes physical shot fired from a firearm.
Credits on hand: 10
Credits on hand: 10
Raises: Fighting and Stealth +1 step, Repair and Shooting+1 step, Quick, (seasoned): Marksmen
 
''Raises: Fighting and Stealth +1 step, Repair and Shooting+1 step, Quick, (seasoned): Marksmen''

Revision as of 17:00, 23 July 2020

Back to Have Rocketship Will Travel WIKI[1]

Newton 'Ace' Jaenke

Human Male Brash pilot

Attributes: Agility d10, Smarts d6, Spirits d6, Strength d6, Vigor d6

Pace 6, Parry 5, Toughness 9 (4)

SKILLS: Athletics d6, Drive d4, Common Knowledge d4, Fighting d6, Notice d6, Persuasion d4, Pilot d10, Repair d6, Shooting d10, Stealth d6

Languages: Earthlang (Native), Sem d6, V'Tori d6, TBD

EDGES: Ace, Dodge, Marksmen, Quick

HINDRANCES: Greedy (Minor), Loyalty (Minor), Overconfidence (Major)

Gear: Body Armor (torso, arms, legs; AP +4*, Str Min d4, Wt. 4, Cost 200), Laser Pistol (Range 15/30/60, Damage 2d6, AP 2, ROF 1, Shots 50, Min Str d4, Wt. 2, Cost 250), 2 MRE (Wt. 2, Cost 20), Standard Clothing (Wt. 4, Cost 20)

  • Armor marked with an asterisk reduces the damage from bullets by 4. “Bullets” includes physical shot fired from a firearm.

Credits on hand: 10

Raises: Fighting and Stealth +1 step, Repair and Shooting+1 step, Quick, (seasoned): Marksmen