D&D 5E: Smallfolk Character 4: Difference between revisions
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Created page with "'''Rosto Sesskarr''', N Male Draconis Kobold Artificer (Alchemist) == Background == * Guild Artisan * Height 2'10” * Weight 32 lbs. * Personality: I always want to know how..." |
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'''Rosto Sesskarr''', N Male Draconis Kobold Artificer (Alchemist) | '''Rosto Sesskarr''', N Male Draconis Kobold Artificer (Alchemist) | ||
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* Journeyman mechanic's certificate | * Journeyman mechanic's certificate | ||
* 40 gp | * 40 gp | ||
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Revision as of 18:08, 2 August 2020
Rosto Sesskarr, N Male Draconis Kobold Artificer (Alchemist)
Background
- Guild Artisan
- Height 2'10”
- Weight 32 lbs.
- Personality: I always want to know how things work and what makes people tick.
- Ideal: Aspiration. I work hard to be the best there is at my craft.
- Bond: I owe my guild a great debt for forging me into the person I am today.
- Flaw: I'm terribly jealous of anyone who can outshine my handiwork. Everywhere I go, I'm surrounded by rivals
Characteristics
- Strength 8 (-1)
- Dexterity 14 (+2)
- Constitution 14 (+2)
- Intelligence 16 (+3)
- Wisdom 12 (+1)
- Charisma 12 (+1)
General
- AC: 14 (studded leather armor)
- HP: 24
- Speed: 30’
- Proficiency: +2
- Melee Attack: Dagger +4, damage 1d4+2
- Ranged Attack: Light crossbow +4, damage 1d8+2
- Spell Save DC: 13
Saving Throws
- Strength -1
- Dexterity +2
- Constitution +4
- Intelligence +5
- Wisdom +1
- Charisma +1
Languages
- Common
- Draconic
- Primordial
Proficiencies
- Light armor. Medium armor, Shields
- Simple Weapons
- Thieves' tools, Tinkers' tools, Smith's tools, Brrewer's supplies, Alchemist's supplies, Herbalist's kit
Skills
- Arcana +5
- Nature +5
- Investigation +5
- Insight +3
- Persuasion +3
Feats
- n/a
Traits
- Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.
- Trap Sense. You have advantage on saves made to avoid traps, and resistance to damage done by traps.
Features
- Cantrips Known: Mage Hand, Guidance, Mending
- Spell Slots: Lvl 1: 3
- Researcher
- Magical Tinkering
- Infuse Item: Enhance Weapon, Repeating Shot, Replicate Magical Item (Bag of Holding)
- Tool Expertise
- Alchemical Homunculus
Gear
- Studded Leather Armor
- Dagger
- Light Crossbow with 20 bolts
- Thieves' tools
- Tinker's tools
- Alchemist's supplies
- Herbalist's kit
- Dungeoneer's Pack
- Set of traveler's clothes
- Journeyman mechanic's certificate
- 40 gp