Difference between revisions of "Kemar"

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(Skills)
(Spells)
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== Spells ==
 
== Spells ==
*First Level: Spells Per Day
+
Repertoire of 14 spells
**A first level spell in your repertoire
+
*First Level: 4 Spells Per Day
**Another first-level spell in your repertoire
+
**Charm Person
**Etc
+
**Magic Missile
*Second Level: Spells Per Day
+
**Shield
**One
+
**Sleep
**Two
+
*Second Level: 3 Spells Per Day
**You-know-what-to-do
+
**Invisibility
 +
**Mirror Image
 +
**Web
 +
*Third Level: 2 Spells Per Day
 +
**Dispel Magic
 +
**Fire Ball
 +
**Fly
 +
**Hold Person
 +
**Lightning Bolt
 +
**Protection from Normal Missiles
 +
**Water Breathing
  
 
== Magic Items ==
 
== Magic Items ==

Revision as of 19:11, 4 September 2020

Sailing_the_Silver_Seas

Rank

  • Human Sorcerer 6
  • XP: 40,000/80,000
  • Neutral

Attributes

  • 13 STR (+1 melee attack and damage)
  • 10 INT
  • 11 WIS
  • 14 DEX (+1 to AC, ranged attack, initiative)
  • 16 CON (+2 HP)
  • 13 CHA (+1 reaction)

Skills

  • Languages
    • Common
  • General Skills
    • Bargain - Skilled (10+) with +1 CHA bonus
    • Athletics/Swimming - Skilled (10+) with +1 STR bonus
    • Athletics/Climbing - Proficient (15+) with +1 STR bonus
    • Athletics/Endurance - Proficient (15+) with +2 CON bonus
  • Knacks
    • Combat Sorcerer - Can cast spells while wearing armor, proficient in two more weapons
    • Expanded Repertoire - Can know three extra spells

Combat

  • AC 8
  • HP 31
  • Movement Rate
  • Initiative Modifier +1
  • Attacks
    • Primary Melee Attack: none
    • Primary Ranged Attack:
  • Saves:
    • 11 Petrification & Paralysis
    • 11 Poison & Death
    • 14 Blast & Breath
    • 12 Staves & Wands
    • 12 Spells

Spells

Repertoire of 14 spells

  • First Level: 4 Spells Per Day
    • Charm Person
    • Magic Missile
    • Shield
    • Sleep
  • Second Level: 3 Spells Per Day
    • Invisibility
    • Mirror Image
    • Web
  • Third Level: 2 Spells Per Day
    • Dispel Magic
    • Fire Ball
    • Fly
    • Hold Person
    • Lightning Bolt
    • Protection from Normal Missiles
    • Water Breathing

Magic Items

  • Wand of Secret Door Detection (7 charges)
  • Scroll of Locate Object
  • Scroll of Protection from Elements

Equipment

  • Gear, Armor, Weapons: Total Encumbrance. Don't list party treasure here. That's what the ape is for on the front page. This is to keep track of those things that are relatively permanently staying with your character.
    • Then list
    • Those things
    • Individually

Money & Treasure

  • 4,000 gp