JEHUTY Profile: BULLET: Difference between revisions
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*Goal: | *Goal: | ||
*Homeworld: Vuor | *Homeworld: Vuor | ||
*Languages: | *Languages: isiDva | ||
==Skills== | ==Skills== |
Revision as of 23:08, 16 January 2021
Advancement
- Class: Warrior
- Level: 2
- XP: 3/6
- Skill Points Unspent:
Attributes
- Strength 14 (+1)
- Dexterity 7 (-1)
- Constitution 14 (+1)
- Intelligence 12
- Wisdom 7 (-1)
- Charisma 12
Background
- Background: Soldier
- Goal:
- Homeworld: Vuor
- Languages: isiDva
Skills
- Shoot-1
- Exert-0
- Punch-0
- Program-0
- Notice-1
Foci
- Alert
- You cannot be surprised, nor can others use the Execution Attack option on you. When you roll initiative, roll twice and take the best result.
- You always act first in a combat round unless someone else involved is also this Alert.
- Level 2
- Gunslinger
- You can draw or holster a Stowed ranged weapon as an On Turn action. You may add your Shoot skill level to a ranged weapon’s damage roll.
- Level 1
Abilities
- Warrior: Once per scene, as an Instant ability, you can either choose to negate a successful attack roll against you or turn a missed attack roll you made into a successful hit. You can use this ability after the dice are rolled, but it cannot be used against environmental damage, effects without an attack roll, or hits on a vehicle you’re occupying.
Weapons
- Melee
- Attack Roll:
- Damage:
- Shock:
- Mods:
- Ranged
- Attack Roll:
- Damage:
- Range:
- Magazine:
- Mods:
Armors
- Name:
- AC:
- Mods:
Other Stats
- HP: 11
- System Strain: 0
- Base AC: 9
- Base Attack Bonus: +2
- Saves
- Physical: 13
- Mental: 14
- Evasion: 14
- Movement Rate: 10 meters/round
- Encumbrance: None
- Readied: 0/7
- Stowed: 0/14
Equipment
- Readied
- .
- Stowed
- .
- Non-encumbering
- .
-Main Page: SWN:_Hand_of_Jehuty