Mano a Mano:Make a Template: Difference between revisions
Jump to navigation
Jump to search
| Line 63: | Line 63: | ||
</table> | </table> | ||
'''1. Dimensions, Abilities and Modifiers''' | |||
First we need to determine the dimensions, abilities and modifiers of the Template we envision. | First we need to determine the dimensions, abilities and modifiers of the Template we envision. | ||
| Line 76: | Line 76: | ||
* Their flippers give them a +3 Swimming modifier | * Their flippers give them a +3 Swimming modifier | ||
'''2. Character Points (CP)''' | |||
The next step is to determine the Character Points (CP) of the dimensions, abilities and modifiers you selected for the new Template. | The next step is to determine the Character Points (CP) of the dimensions, abilities and modifiers you selected for the new Template. | ||
Revision as of 18:21, 3 July 2007
Make a Template - Template Generation Example
This example shows how to generate a Template or character generation template. (See Characters/Template Creation.)
|
"Worksheet version" of Sabretooth Penguin Template: TEMPLATE DIMENSIONS Reach 0.5 ( 1 )
Sabretooth Penguin Length 0.75-1.0 m Stride 1.0 (____)
Mass 40-90 kg Agi Abs Pwr SizeCP
CP Totals: CC 10 kg 0 0 0 ( 0 )
Dim. CP ( 1 ) ABILITIES Mod ModCP SpcCP CP
Abil.CP ( 6 ) Swimming 3 ( 6 )+(___)=( 6 )
ArmorCP (____) ____________________ ___ (___)+(___)=(____)
LimbsCP (____) ____________________ ___ (___)+(___)=(____)
Weap.CP ( 3 ) ____________________ ___ (___)+(___)=(____)
TotalCP ( 10 ) NATURAL ARMOR Cvr Abs CvrCP AbsCP CP
________________ ___ ___ (___)+(___)=(____)
________________ ___ ___ (___)+(___)=(____)
LIMBS Description Qty CP
Primary: Favored Arm (a flipper) 1 (____)
Secondary: Other Arm (a flipper) 1 (____)
Other: Legs (flippers) 2 (____)
NATURAL WEAPONS Special Agi Rch Pwr Shp Qty CP
Claws & Beak +1 Con 0 0.5 0 -3 Mul
CP ( 1 +___+___+___+ 1 + 1 )=( 3 )
_______________________ _______ ___ ___ ___ ___ ___
CP (___+___+___+___+___+___)=(____)
|
|
"Player version" of Sabretooth Penguin Template: Template: Sabretooth Penguin Total CP: 10 Length: 0.75-1.0 m CC Stride Reach Agi Abs Pwr Mass: 40-90 kg 10 kg 1.0m 0.5m 0 0 0 ABILITIES Mod NATURAL ARMOR Cvr Abs Swimming 3 ________________ ___ ___ ____________________ ___ ________________ ___ ___ ____________________ ___ ____________________ ___ LIMBS Description Qty Primary Favored Arm (a flipper) 1 Secondary Other Arm (a flipper) 1 Other Legs (flippers) 2 NATURAL WEAPONS Special Agi Rch Pwr Shp Qty Claws & Beak +1 Con 0 0.5 0 -3 Mul _______________________ _______ ___ ___ ___ ___ ___ |
1. Dimensions, Abilities and Modifiers
First we need to determine the dimensions, abilities and modifiers of the Template we envision. Let's say I envision a Template of nasty monsters called "Sabretooth Penguins."
- I see them as being around 40 kg - 90 kg so they have 0 Agility, Power and Absorption modifiers, and a Carrying Capacity of 10 kg.
- I see the average Sabretooth Penguin as being about 1 meter tall, so I will say they normally range from 0.75 to 1.5 meters tall (listing this under "Length".)
- An average Sabretooth Penguin has 0.5 meters reach
- They have about 1 meters of stride, being super-fast waddling predators.
- They have somewhat sharp teeth and claws, I'd say about -3 sharpness
- The teeth and claws are retractable, giving them a conceal modifier of 3
- Their flippers give them a +3 Swimming modifier
2. Character Points (CP)
The next step is to determine the Character Points (CP) of the dimensions, abilities and modifiers you selected for the new Template.
- Our Sabretooth Penguin's 0 power is worth 0 CP.
- 0.5 reach is worth 1 CP.
- 1 meter stride is worth 0 CP.
- The -3 sharpness is worth 1 CP, bringing the total to 2 CP.
- The +1 conceal modifier is worth 1 CP, bringing the CP total to 3 CP.
- The natural weapon bonuses applies to all of the limbs, using 1 CP to raise the total to 4 CP.
- The Swimming ability with +3 modifier is worth 6 CP, bringing the CP total to 10.
- The total CP of our new Sabretooth Penguin Template is 10.