Gil the Grey: Difference between revisions
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:'''Weapons Proficiency''': longbows, shortbows, longswords, and short swords. | :'''Weapons Proficiency''': longbows, shortbows, longswords, and short swords. | ||
==CLASS | ==CLASS MAGIC-USER/THIEF ABILITIES== | ||
:'''Saving Throws''': | :'''Saving Throws''': | ||
:''' | :'''Spell casting''': | ||
:''' | :'''Backstab (+2)''': | ||
:''' | :'''Burglar (+2)''': | ||
:'''Find traps''': | |||
:'''Sneak Attack''': | |||
:'''Footpad''': | |||
:'''Read Language''': add Cipher proficiency | |||
===Weapon and Armor Proficiencies=== | ===Weapon and Armor Proficiencies=== | ||
:'''Weapons''': | :'''Weapons''': | ||
Line 71: | Line 75: | ||
:'''Shields''': | :'''Shields''': | ||
===Spell Slots=== | ===Spell Slots=== | ||
'''Spell Casting Saving Throws''': 10 +spell level | |||
'''Spells per level''' | '''Spells per level''' | ||
:0 level Cantrips: | :0 level Cantrips: |
Revision as of 05:14, 30 January 2021
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Gil the Grey, Magic-User/Thief 4/4
Physical Notes
Race:; Sex:; Age:
Height:; Weight:; Eye Color:; Hair Color:; Features:
Social Class
XX
Personality Traits
Bonds:
Flaws:
Ideals:
Traits:
ATTRIBUTES
Strength | 10 | Mod: +0; Saving Throw: +0; Base Encumbrance: # |
Dexterity | 10 | Mod: +0; Saving Throw: +0 |
Constitution | 10 | Mod: +0; Saving Throw: +0 |
Intelligence | 10 | Mod: +0; Saving Throw: +0 |
Wisdom | 10 | Mod: +0; Saving Throw: +0 |
Charisma | 10 | Mod: +0; Saving Throw: +0 |
- * Proficiency with these Saving Throws
SECONDARY STATS
- Experience Points: 18,750/18,750
- Hit Points: XX (XHD, +0 CON Mod)
- Armor Class: 10 (armor +dex +shield +misc)
- Attack Bonus: +0
- Ability Bonus -Proficiency: +0; Nonproficiciency: +0
- Deity:
- Alignment:
- Languages:
- Weapons:
- * Weapon: Attack Bonus: +0; Damage: 1Dx +0; Qualities:
- * Weapon: Attack Bonus: +0; Damage: 1Dx +0; Qualities:
- * Weapon: Attack Bonus: +0; Damage: 1Dx +0; Qualities:
ELF (GREY) ABILITIES
- Size: Medium
- Movement: 60 feet
- Skill Proficiencies: Language (Common, Elven)
- Combat Bonuses: gain a +1 bonus to attack rolls made the following weapons: longbows, shortbows, longswords, and shortswords.
- Immunities: is immune to ghoul’s paralysis, and to all magical sleep and charm effects.
- Skill Bonuses: gain a +2 bonus to all Stealth and to Perception skill checks. They can spot secret and concealed doors more easily than others. When passing within 10’ of a secret door, may automatically make a Perception check to notice it.
- Twilight Vision: can see normally by moonlight and in dim light.
- Weapons Proficiency: longbows, shortbows, longswords, and short swords.
CLASS MAGIC-USER/THIEF ABILITIES
- Saving Throws:
- Spell casting:
- Backstab (+2):
- Burglar (+2):
- Find traps:
- Sneak Attack:
- Footpad:
- Read Language: add Cipher proficiency
Weapon and Armor Proficiencies
- Weapons:
- Armor:
- Shields:
Spell Slots
Spell Casting Saving Throws: 10 +spell level Spells per level
- 0 level Cantrips:
- 1st Level:
Spells prepaired
- 0 level Cantrips:
- 1st Level:
SKILLS
- Acrobatics (DEX)
- Animal Handling (WIS) +0
- Arcana (INT)
- Athletics (STR) +0
- Chiper (INT) +0
- Craft [type] (INT)
- Deception (CHA) +0
- Disable Device (DEX)
- Disguise (CHA) +0
- History (INT) +0
- Insight (WIS) +0
- Intimidation (CHA) +0
- Language [type] (INT)
- Medicine (WIS) +0
- Nature (INT) +0
- Perception (WIS) +0
- Performance (CHA) +0
- Persuasion (CHA) +0
- Poison (INT)
- Profession [type] (WIS) +0
- Religion (INT) +0
- Sleight-of-Hands (DEX) +0
- Stealth (DEX) +0
- Survival (WIS) +0
- * Proficiency with these skills
- These skills require Proficiency to use.
EQUIPMENT
Encumbrance: Base (No Encumbrance) [Strx5]: 0lbs; Moderate Load [Strx10]: 0lbs; Heavy Load [Strx15]: 0lbs
XX | x lbs |
XX | x lbs |
XX | x lb |
XX | x lbs |
XX | x lbs |
500 gold pices (in pouch) | 0.5 lbs |
Total | xx lbs |
HISTORY
xx