Difference between revisions of "Skinner"
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− | Unique weapon | + | '''Unique weapon''' "Old Betsy" |
− | + | :Silenced laser rifle close/far 2 handed | |
− | + | :Laser,silenced, stabilized | |
− | Branded +1 physique (factored) | + | '''Toughness''' |
+ | :You can suffer two injuries of each severity, rather than one. | ||
+ | |||
+ | '''Sneak attack''' | ||
+ | :When you get the drop on someone, | ||
+ | :Roll+Mettle. | ||
+ | :On a 10+, choose 1. | ||
+ | :On a 7-9, the GM will give you 2 of the following options, choose 1 of them. | ||
+ | • Kill them | ||
+ | • Injure them | ||
+ | • Rob/disarm them | ||
+ | • Capture/disable them | ||
+ | |||
+ | '''Branded''' | ||
+ | :+1 physique (factored) | ||
− | |||
=Assets= | =Assets= | ||
Shredder belt | Shredder belt |
Revision as of 14:29, 11 July 2021
| |
Name: Skinner | |
Archetype: (Ex)Pirate | |
Professions: Military Scoundrel | |
Background: Brutal | |
Player: Aurebesh | |
Appearance: cold, massive, cruel |
Stats
Mettle +2
Influence -1
Expertise +1
Physique +2
Interface 0
Skills
Unique weapon "Old Betsy"
- Silenced laser rifle close/far 2 handed
- Laser,silenced, stabilized
Toughness
- You can suffer two injuries of each severity, rather than one.
Sneak attack
- When you get the drop on someone,
- Roll+Mettle.
- On a 10+, choose 1.
- On a 7-9, the GM will give you 2 of the following options, choose 1 of them.
• Kill them • Injure them • Rob/disarm them • Capture/disable them
Branded
- +1 physique (factored)
Assets
Shredder belt Close, timed, destructive Combat armor, armored, motion sensor Cybernetic arm: melee, glove penetrating, destructive Infiltration kit
Armored weapons emplacements
Scars: Puckered burn scar across chest
Data Points
1 on Callister