Exploring the Halls of Arden Vul: sample-charsheet: Difference between revisions
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==Name== | ==Name== | ||
Tanrik (Archontean Human) | |||
* | *Neutral Thief 2 | ||
*Alignment Goal: | *Alignment Goal: | ||
*XP: | *XP: 2000/2400 (+10% XP gained) | ||
*Traits: | *Traits: Friendly, Merciless | ||
*Secondary Skill: | *Secondary Skill: Roper | ||
*Languages: Archontean | *Languages: Archontean, Brotherhood | ||
===Attributes=== | ===Attributes=== | ||
*Strength | *Strength 13 (+1) | ||
*Intelligence | *Intelligence 11 | ||
*Wisdom | *Wisdom 7 (-1) | ||
*Dexterity | *Dexterity 16 (+2) | ||
*Constitution | *Constitution 10 | ||
*Charisma | *Charisma 7 (-1) | ||
===Conflict=== | ===Conflict=== | ||
*HP: | *HP: | ||
*AC: (Unarmored AC: ) | *AC: 14 (Unarmored AC: 12) | ||
*Initiative Bonus: | *Initiative Bonus: +1 | ||
*Bonus to reaction rolls: | *Bonus to reaction rolls: -1 | ||
*Movement: | *Movement: | ||
| Line 31: | Line 31: | ||
Weapons: | Weapons: | ||
* | *Sword, +1 to Hit, 1d8 damage | ||
* | *Short Bow, +2 to Hit, 1d6 damage, 50'/100'/150' | ||
*Dagger, +1 to Hit melee, +2 to Hit missile, 1d4 damage, 10'/20'/30' | |||
===Saving Throws=== | ===Saving Throws=== | ||
*Death/poison: | *Death/poison: 13 | ||
*Magic wands: | *Magic wands: 14 | ||
*Paralysis/Petrification: | *Paralysis/Petrification: 13 | ||
*Breath Attacks: | *Breath Attacks: 16 | ||
*Spells/rods/staves: | *Spells/rods/staves: 15 | ||
===Class Abilities=== | ===Class Abilities=== | ||
* | * Backstab (+4/x2) | ||
* | * | ||
===Exploration Abilities=== | ===Exploration Abilities=== | ||
*Climb sheer surfaces: | *Climb sheer surfaces: 90% | ||
*Find/remove treasure traps: | *Find/remove treasure traps: 25% | ||
*Hear noise: | *Hear noise: 1-3 | ||
*Hide in shadows: | *Hide in shadows: 25% | ||
*Move silently: | *Move silently: 35% | ||
*Open locks: | *Open locks: 30% | ||
*Pick pockets: | *Pick pockets: 35% | ||
===Equipment=== | ===Equipment=== | ||
Leather Armor | |||
Sword | |||
Dagger | |||
Shorbow w/20 Arrows | |||
Rope 50' | |||
Oil Flask | |||
Backpack | |||
Bedroll | |||
Standard Ration (x7) | |||
Encumbrance: | Encumbrance: | ||
Worn: | Worn: | ||
* | *Leather Armor | ||
Held: | Held: | ||
* | * Sword | ||
* | * Torch (if needed) | ||
Backpack: | Backpack: | ||
* | *Thieves Tools | ||
* | *Bedroll | ||
*Rope 50' | |||
*Standard Rations 1 week | |||
*Oil Flask | |||
Stashed (where): | Stashed (where): | ||
* | *Dagger on belt | ||
* | *Hip Quiver | ||
*Shortbow | |||
Wealth: | Wealth: | ||
*Coinpurse: | *Coinpurse: 0 | ||
*Factor (which factor): | *Factor (which factor): | ||
==Notes== | ==Notes== | ||
Revision as of 14:59, 21 July 2021
Name
Tanrik (Archontean Human)
- Neutral Thief 2
- Alignment Goal:
- XP: 2000/2400 (+10% XP gained)
- Traits: Friendly, Merciless
- Secondary Skill: Roper
- Languages: Archontean, Brotherhood
Attributes
- Strength 13 (+1)
- Intelligence 11
- Wisdom 7 (-1)
- Dexterity 16 (+2)
- Constitution 10
- Charisma 7 (-1)
Conflict
- HP:
- AC: 14 (Unarmored AC: 12)
- Initiative Bonus: +1
- Bonus to reaction rolls: -1
- Movement:
Attacks/round: 1
Max Cleaves: 2
Weapons:
- Sword, +1 to Hit, 1d8 damage
- Short Bow, +2 to Hit, 1d6 damage, 50'/100'/150'
- Dagger, +1 to Hit melee, +2 to Hit missile, 1d4 damage, 10'/20'/30'
Saving Throws
- Death/poison: 13
- Magic wands: 14
- Paralysis/Petrification: 13
- Breath Attacks: 16
- Spells/rods/staves: 15
Class Abilities
- Backstab (+4/x2)
Exploration Abilities
- Climb sheer surfaces: 90%
- Find/remove treasure traps: 25%
- Hear noise: 1-3
- Hide in shadows: 25%
- Move silently: 35%
- Open locks: 30%
- Pick pockets: 35%
Equipment
Leather Armor Sword Dagger Shorbow w/20 Arrows Rope 50' Oil Flask Backpack Bedroll Standard Ration (x7) Encumbrance:
Worn:
- Leather Armor
Held:
- Sword
- Torch (if needed)
Backpack:
- Thieves Tools
- Bedroll
- Rope 50'
- Standard Rations 1 week
- Oil Flask
Stashed (where):
- Dagger on belt
- Hip Quiver
- Shortbow
Wealth:
- Coinpurse: 0
- Factor (which factor):