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<big>''' Donovan'''</big> | |||
<big>''' | *Donovan Duir Barimen | ||
[[File:Donovan1.jpg]] | [[File:Donovan1.jpg]] | ||
'''Father:Julian''' | '''Father: Julian''' | ||
'''Mother:Cyrene''' | '''Mother: Cyrene of the Arden Fey Court''' | ||
'''Children:''' | '''Children: None''' | ||
'''Description:''' | '''Description:''' | ||
'''Hobbies:''' | '''Hobbies:Jewelry artisan. ''' | ||
=='''Ranks'''== | =='''Ranks'''== | ||
*Lord of Amber | |||
*Ranger of Arden | |||
=='''Points{}'''== | |||
'''''Total:138= 72 Stats+ 51 [65]Powers+ 8 Skills+{c}+ Items +0/0 allies/Enemies + 3 good Stuff+ 12 Storage''''' | |||
*58 in Stats | |||
*51 [65] in Powers | |||
*8 in Skills | |||
*0 in creatures/Items | |||
*0 in Allies (0/0) | |||
*3 Good Stuff | |||
*12 Storage | |||
==''' | ===''Advancement''=== | ||
* | *3 Good stuff and 27 in storage represents his youth and undeveloped potential that will be allocated as game play progresses/ | ||
* | *1 Pip-Purchase of Field Guide. | ||
* | *Character Quiz available.(will add soon) | ||
* | **Spent 5 pips-Arden Stone.22 pips in storage | ||
*1 Pip for doubting Random's intentions. | |||
---- | |||
*20 pips-Arden Stone Passage | |||
*23 pips in storage | |||
**''10 Limited Conjuration | |||
**''5 endurance | |||
**''5 psyche | |||
**''5 Str | |||
**''2 N/N for the Nasty Place blade- Blade, Small folding blade, ice pick, hatband, bracer | |||
**''2 N/N form-Hound | |||
**''1 Motorcycle | |||
**''1 Diplomacy | |||
31 pips to allocate. 12 pips left | |||
Gained-Arden Stone Passage | |||
**1 pip ally Desri | |||
**1 pip Ally Kibar | |||
**-1 pip enemy mwuhahahaha | |||
**-1 pip enemy hehe | |||
**5 Arden Stone-granted | |||
=='''Statistics{72}'''== | |||
*Psyche: 19 | |||
*Strength:15 | |||
*Endurance:15 | |||
*Warfare:24 | |||
==''' | =='''Powers {51(65)}'''== | ||
*(50) Pattern | |||
*(10) Limited Shape Change(15 to Full Shape Change. Note-Basic fey Power includes shapechange at 25 though not all Fey do it.. Amberite facial is an additions 10 less. . so for Donovan to take full shapechange usually 35 it would be 15 pips.) | |||
* 5(5) Advanced Arden Stone Imprint: Hang 2 major and 12 minor spells. Communion with local Nature. | |||
*10 Power Words: | |||
* 1 [[Cantrip]]s: Clean up, Blind, Finger Fire, Float, Zap, Chains, Shield, Migraine, Slip, Blend into shadows, Sober, Speed, Map, Stumble, Hot, Cold, Warm, Chill | |||
* 15 sorcery-Fey trained | |||
* 10 Basic [[Fey Powers]] | |||
* 10 Limited Conjuration | |||
==='''spells'''=== | |||
*Amber Pattern Frame-12 spells of any power level:Cardiac arrest (2), Defensive shield (1), , Pressurized lava (3), self-transport with belongings (1), giant slap (2) | |||
*Arden Stone Frame-2 Major & 12 Minors:Grave digger (1), Lightning bolt (2) | |||
=='''Skills {8}'''== | |||
*2 Horsemanship | |||
*1 Tracking | |||
*1 Hunting related Skills. | |||
*1 Wilderness Craft | |||
*1 stringed Instruments | |||
*1 Diplomacy | |||
*1 Motorcycle | |||
=='''Allies & Enemies {0/0 = 0}'''== | =='''Allies & Enemies {0/0 = 0}'''== | ||
===Allies=== | ===Allies-4=== | ||
*1 Fey | |||
*1 Ranger | |||
*2 Duncan | |||
*1 Desri | |||
*1 Kibar | |||
===Enemies=== | ===Enemies-4=== | ||
*1 Fey | |||
*1 ranger | |||
*2 | |||
*1 Fea | |||
*1 Amberite | |||
=='''Companions'''== | =='''Companions'''== | ||
===Farooq-Acquaintence. Reassigned.=== | |||
*[[Elites]] Farooq ak Trata [[https://wiki.rpg.net/index.php/Elites#Farooq_ak_Trata]][[https://wiki.rpg.net/index.php/Running_Sheet_Farooq]] | |||
*Archer/Scholar | |||
[[File:Farooq ak Trata.jpg]] | |||
===Scythe the Owl=== | |||
*hunting owl (Fea Bird) | |||
**Amber Vitality 4 | |||
**Movement Double 2 | |||
**Stamina Double 1 | |||
**Combat trained 1 | |||
**armor Vs guns 2 | |||
**damage Double 2 | |||
**Speak( responds to commands expertly) 1 | |||
**rapid Heal 2 | |||
**N/N Form 2 | |||
**Ability :blink60' | |||
**Ability 1 | |||
**Ability 2 | |||
**Ability 4 | |||
***subtotal 14 | |||
Trained with the Hawks of Arden that serve the rangers. | |||
===Arden Horse "Calliope"=== | |||
Prince Julian has personally developed the Arden Horse and its the pinnacle of his horsemanship skill. While he has developed individual horses of greater prowess the basic breed of Arden horse has a minimum of these skills. | |||
**Vitality Chaos 2(Hardy-Can go long periods without food and water, Nearly tireless) | |||
**Movement double 2( race horse speeds for long periods of time | |||
**Combat mastery 4(Comabt mount) | |||
**Armor vs Guns 2 | |||
**Speak & Sing 2 (extremely well trained with a high animal intelligence.) | |||
**Danger Sense 2 | |||
**Resistance 2 (Risistance to the tampering of outside magical elements) | |||
**Follow Shadow Trail 1( Bonds with its owner well enough to find them nearly anywhere including following them an recent shadowtrails.) | |||
**Regen 4 | |||
**limited shape change 1(Horse can change the coloring of its fur including creating camoflage pattern or brightly colorful | |||
**Bonds to Owner | |||
*Subtotal 22 | |||
**Hordex3(Julian) | |||
*Total-66(Julian) | |||
===Hound of Arden-"Temper"1 (48)=== | |||
**Double Vitality [2 points] | |||
**Engine Speed [4 points] | |||
**Amber Stamina [2 points] | |||
**Combat Training [1 Point] | |||
**Double Damage Teeth [2 points] | |||
**psyche Sensitive 1 | |||
**Shadow Path [2 Points] | |||
**1 Alt form (Added) | |||
**Regenerate 2 | |||
*Subtotal-16 | |||
**Hordex3 (rangers) | |||
*48 (Rangers) | |||
=='''Items {}'''== | =='''Items {}'''== | ||
* | ===Queen Titania's Harp=== | ||
*[[File:Donovanharp.jpg]] | |||
*Vitality Chaos 2 | |||
*Movement Confers 1 (flies) | |||
*Stamina Endless 4 Transfer 5 | |||
*Invulnerable 4 | |||
*Damage Double 2 | |||
*Intelligence Tongues 4 (emphatic communication but mostly it remembers any song its ever played and any song sung while it was played and may play them at will or when asked. asked nicely.) | |||
*Psyche 2 danger sense | |||
*Psyche Neutral 2 | |||
*Follow Path 2 | |||
*Mold stuff 1 | |||
*Regeneration 4 transfer 10 | |||
*N/N Forms-Harp(2 forms-Original & Personal), Guitar, quarterstaff(maypole), longbow, mandolin, wire bound cudgel. | |||
*N/N Spells 2 Transfer 10( 4 mounted spell gems each of which holds 3 minor spell or 1 major spell | |||
The harp is one of a number of ancient harps of unknown origin that was once Queen Titania's. Over the years she has gifted a few to treasured friends. The harp has a true form which it reverts to at times but it comes to fit its user, in curve, color, trimmings and such. | |||
===Ranger's Equipment=== | |||
*Warden's Armor | |||
**Invulnerable 4 | |||
**N/N Forms-Bracer, Silent Chain, Soft light clothes, heavy warm clothes, Dueling Plate | |||
*Warden's Blade | |||
**Deadly Damage 4 | |||
**Alt Form 1-Skinning knife/Throwing knife | |||
**Call To Hand. 1 | |||
*Fea Bow Yew longbow | |||
**Double Speed 2 (Ease of use, not magic) | |||
**Extra Hard- Usable as a weapon like a quarterstaff as wll as many utilitarian uses | |||
*Fea Arrows | |||
**Deadly Damage 4 | |||
**Return to hand 1 | |||
*subtotal 5 | |||
**N/N-(Quiver of 12) 2 | |||
*Total 10 | |||
==='''Nasty Place Graduate Blade'''=== | |||
(20 pips-Benedict) | |||
Those who completed the training were given a blade made there during their training and permission to wear the blade on all military attire. The blade is forged mithril with a blade 5" long and a handle 4" long. Ceremonial and honorary in intent, the blades have their own history as deadly weapons. | |||
[[File:BenBlade1.jpg]] | |||
*Deadly Damage 4 | |||
*Rack Spell-1 Return to Hand/Return to Forge on death | |||
*Shadow Wide *4 | |||
*2 N/N Forms: | |||
==='''pipe'''=== | |||
[[File:Bc566321de130bb8a2425ba26df1f875.jpg]] | |||
The pipe and case are carved from wood given freely by the entwillows of Arden and carved by the gnomes of green Willow River. Given as a gift to Donovan on reaching his majority. | |||
2 Piece. Shift shapes together. | |||
*Pipe | |||
**Vs guns 2 | |||
**Extra Hard 1 | |||
**Alt Form 1 (Small & Long) | |||
**Ability 1-Fire and Chill | |||
*Total 4 | |||
*Case | |||
**Vs Guns 2 | |||
**Extra Hard 1 | |||
**N/N Forms(Small Case & Large Case)(Large and Small Stand)( | |||
**Ability 1-Transfer Tobacco from Storage area | |||
**Ability 1-owner only opening | |||
*7 | |||
=='''Stuff{3}'''== | |||
*3 Good Stuff | |||
27 pips stored. | |||
==[[CI-Donovan]]== | |||
=='''Miscellany'''== | =='''Miscellany'''== |
Revision as of 20:29, 15 October 2021
Donovan
- Donovan Duir Barimen
Father: Julian
Mother: Cyrene of the Arden Fey Court
Children: None
Description:
Hobbies:Jewelry artisan.
Ranks
- Lord of Amber
- Ranger of Arden
Points{}
Total:138= 72 Stats+ 51 [65]Powers+ 8 Skills+{c}+ Items +0/0 allies/Enemies + 3 good Stuff+ 12 Storage
- 58 in Stats
- 51 [65] in Powers
- 8 in Skills
- 0 in creatures/Items
- 0 in Allies (0/0)
- 3 Good Stuff
- 12 Storage
Advancement
- 3 Good stuff and 27 in storage represents his youth and undeveloped potential that will be allocated as game play progresses/
- 1 Pip-Purchase of Field Guide.
- Character Quiz available.(will add soon)
- Spent 5 pips-Arden Stone.22 pips in storage
- 1 Pip for doubting Random's intentions.
- 20 pips-Arden Stone Passage
- 23 pips in storage
- 10 Limited Conjuration
- 5 endurance
- 5 psyche
- 5 Str
- 2 N/N for the Nasty Place blade- Blade, Small folding blade, ice pick, hatband, bracer
- 2 N/N form-Hound
- 1 Motorcycle
- 1 Diplomacy
31 pips to allocate. 12 pips left
Gained-Arden Stone Passage
- 1 pip ally Desri
- 1 pip Ally Kibar
- -1 pip enemy mwuhahahaha
- -1 pip enemy hehe
- 5 Arden Stone-granted
Statistics{72}
- Psyche: 19
- Strength:15
- Endurance:15
- Warfare:24
Powers {51(65)}
- (50) Pattern
- (10) Limited Shape Change(15 to Full Shape Change. Note-Basic fey Power includes shapechange at 25 though not all Fey do it.. Amberite facial is an additions 10 less. . so for Donovan to take full shapechange usually 35 it would be 15 pips.)
- 5(5) Advanced Arden Stone Imprint: Hang 2 major and 12 minor spells. Communion with local Nature.
- 10 Power Words:
- 1 Cantrips: Clean up, Blind, Finger Fire, Float, Zap, Chains, Shield, Migraine, Slip, Blend into shadows, Sober, Speed, Map, Stumble, Hot, Cold, Warm, Chill
- 15 sorcery-Fey trained
- 10 Basic Fey Powers
- 10 Limited Conjuration
spells
- Amber Pattern Frame-12 spells of any power level:Cardiac arrest (2), Defensive shield (1), , Pressurized lava (3), self-transport with belongings (1), giant slap (2)
- Arden Stone Frame-2 Major & 12 Minors:Grave digger (1), Lightning bolt (2)
Skills {8}
- 2 Horsemanship
- 1 Tracking
- 1 Hunting related Skills.
- 1 Wilderness Craft
- 1 stringed Instruments
- 1 Diplomacy
- 1 Motorcycle
Allies & Enemies {0/0 = 0}
Allies-4
- 1 Fey
- 1 Ranger
- 2 Duncan
- 1 Desri
- 1 Kibar
Enemies-4
- 1 Fey
- 1 ranger
- 2
- 1 Fea
- 1 Amberite
Companions
Farooq-Acquaintence. Reassigned.
Scythe the Owl
- hunting owl (Fea Bird)
- Amber Vitality 4
- Movement Double 2
- Stamina Double 1
- Combat trained 1
- armor Vs guns 2
- damage Double 2
- Speak( responds to commands expertly) 1
- rapid Heal 2
- N/N Form 2
- Ability :blink60'
- Ability 1
- Ability 2
- Ability 4
- subtotal 14
Trained with the Hawks of Arden that serve the rangers.
Arden Horse "Calliope"
Prince Julian has personally developed the Arden Horse and its the pinnacle of his horsemanship skill. While he has developed individual horses of greater prowess the basic breed of Arden horse has a minimum of these skills.
- Vitality Chaos 2(Hardy-Can go long periods without food and water, Nearly tireless)
- Movement double 2( race horse speeds for long periods of time
- Combat mastery 4(Comabt mount)
- Armor vs Guns 2
- Speak & Sing 2 (extremely well trained with a high animal intelligence.)
- Danger Sense 2
- Resistance 2 (Risistance to the tampering of outside magical elements)
- Follow Shadow Trail 1( Bonds with its owner well enough to find them nearly anywhere including following them an recent shadowtrails.)
- Regen 4
- limited shape change 1(Horse can change the coloring of its fur including creating camoflage pattern or brightly colorful
- Bonds to Owner
- Subtotal 22
- Hordex3(Julian)
- Total-66(Julian)
Hound of Arden-"Temper"1 (48)
- Double Vitality [2 points]
- Engine Speed [4 points]
- Amber Stamina [2 points]
- Combat Training [1 Point]
- Double Damage Teeth [2 points]
- psyche Sensitive 1
- Shadow Path [2 Points]
- 1 Alt form (Added)
- Regenerate 2
- Subtotal-16
- Hordex3 (rangers)
- 48 (Rangers)
Items {}
Queen Titania's Harp
- Vitality Chaos 2
- Movement Confers 1 (flies)
- Stamina Endless 4 Transfer 5
- Invulnerable 4
- Damage Double 2
- Intelligence Tongues 4 (emphatic communication but mostly it remembers any song its ever played and any song sung while it was played and may play them at will or when asked. asked nicely.)
- Psyche 2 danger sense
- Psyche Neutral 2
- Follow Path 2
- Mold stuff 1
- Regeneration 4 transfer 10
- N/N Forms-Harp(2 forms-Original & Personal), Guitar, quarterstaff(maypole), longbow, mandolin, wire bound cudgel.
- N/N Spells 2 Transfer 10( 4 mounted spell gems each of which holds 3 minor spell or 1 major spell
The harp is one of a number of ancient harps of unknown origin that was once Queen Titania's. Over the years she has gifted a few to treasured friends. The harp has a true form which it reverts to at times but it comes to fit its user, in curve, color, trimmings and such.
Ranger's Equipment
- Warden's Armor
- Invulnerable 4
- N/N Forms-Bracer, Silent Chain, Soft light clothes, heavy warm clothes, Dueling Plate
- Warden's Blade
- Deadly Damage 4
- Alt Form 1-Skinning knife/Throwing knife
- Call To Hand. 1
- Fea Bow Yew longbow
- Double Speed 2 (Ease of use, not magic)
- Extra Hard- Usable as a weapon like a quarterstaff as wll as many utilitarian uses
- Fea Arrows
- Deadly Damage 4
- Return to hand 1
- subtotal 5
- N/N-(Quiver of 12) 2
- Total 10
Nasty Place Graduate Blade
(20 pips-Benedict)
Those who completed the training were given a blade made there during their training and permission to wear the blade on all military attire. The blade is forged mithril with a blade 5" long and a handle 4" long. Ceremonial and honorary in intent, the blades have their own history as deadly weapons.
- Deadly Damage 4
- Rack Spell-1 Return to Hand/Return to Forge on death
- Shadow Wide *4
- 2 N/N Forms:
pipe
The pipe and case are carved from wood given freely by the entwillows of Arden and carved by the gnomes of green Willow River. Given as a gift to Donovan on reaching his majority. 2 Piece. Shift shapes together.
- Pipe
- Vs guns 2
- Extra Hard 1
- Alt Form 1 (Small & Long)
- Ability 1-Fire and Chill
- Total 4
- Case
- Vs Guns 2
- Extra Hard 1
- N/N Forms(Small Case & Large Case)(Large and Small Stand)(
- Ability 1-Transfer Tobacco from Storage area
- Ability 1-owner only opening
- 7
Stuff{3}
- 3 Good Stuff
27 pips stored.