DCOD - Kelyr "Blue" Innerwick: Difference between revisions
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Line 17: | Line 17: | ||
** ''Hunt:'' 0 | ** ''Hunt:'' 0 | ||
** ''Study:'' 0 | ** ''Study:'' 0 | ||
** ''Survey:'' | ** ''Survey:'' 1 | ||
** ''Tinker:'' 0 | ** ''Tinker:'' 0 | ||
* '''Prowess:''' 0 | * '''Prowess:''' 0 | ||
** ''Finesse:'' | ** ''Finesse:'' 1 | ||
** ''Prowl:'' 0 | ** ''Prowl:'' 0 | ||
** ''Skirmish:'' 0 | ** ''Skirmish:'' 0 | ||
** ''Wreck:'' 0 | ** ''Wreck:'' 0 | ||
* '''Resolve:''' 0 | * '''Resolve:''' 0 | ||
** ''Attune:'' | ** ''Attune:'' 2* | ||
** ''Command:'' 0 | ** ''Command:'' 0 | ||
** ''Consort:'' | ** ''Consort:'' 2 | ||
** ''Sway:'' | ** ''Sway:'' 2 | ||
*+1 from crew upgrade | |||
=Vice= | =Vice= |
Revision as of 16:57, 19 December 2021
Basic Description
- Full Name: Kelyr Innerwick
- Alias: Blue
- Look: A tall, tired man in a long blue coat
- Playbook: Slide
- Special Ability 1 Ghost Voice
- Description: You know the secret method to interact with a ghost or demon as if it were a normal human, regardless of how wild or feral it appears. You gain potency when communicating with the supernatural.
- Special Ability 1 Ghost Voice
- Heritage: Akoros
- Background: Noble
- Description: A "new money" family who gained wealth and standing through trade. Kelyr was cast out in disgrace for his scandalous ability to spek to ghosts.
Attributes & Actions
- Insight: 0
- Hunt: 0
- Study: 0
- Survey: 1
- Tinker: 0
- Prowess: 0
- Finesse: 1
- Prowl: 0
- Skirmish: 0
- Wreck: 0
- Resolve: 0
- Attune: 2*
- Command: 0
- Consort: 2
- Sway: 2
- +1 from crew upgrade
Vice
- Type
- Purveyor
Contacts
- Crew
- Who
- Old Friend:
- Who
- Old Enemy:
- Who
Stats
- Stress (up to 8): 0
- Trauma: 0
- Coin: 0
- Stash: 0
XP
- Playbook XP (Up to 8):
- Insight XP (Up to 6):
- Prowesss XP (Up to 6):
- Resolve XP (Up to 6):
Harm
- Harm 3 (Needs Help): None
- Harm 2 (-1d): None
- Harm 2 (-1d): None
- Harm 1 (Reduced Effect): None
- Harm 1 (Reduced Effect): None
Ongoing Projects
- None Currently
- No Ticks